The color-parameter is already available through `IR` (i.e. the internal representation), and after the changes in PR 4824 (which landed in 2014) we no longer need any special handling for it.
Originally this function would "manually" invoke the rendering commands for Type3-glyphs, however that was changed some time ago:
- Initial `Path2D` support was added in PR 14858, but the old code kept for Node.js compatibility.
- Since PR 15951 we've been using a `Path2D` polyfill in Node.js environments.
Hence, after the previous commit, we can further simplify this function by *directly* returning/using the `Path2D` object when rendering Type3-glyphs; see also https://github.com/mozilla/pdf.js/pull/19731#discussion_r2018712695
While this won't improve performance significantly, when compared to the introduction of `Path2D`, it definately cannot hurt.
Rather than updating the transform every time that we're painting a Type3-glyph, we can instead just compute the "final" coordinates during building of the `Path2D` objects.
NVDA behaves differently depending if the user is hovering or focusing an added signature.
An aria-description is read in both cases while an aria-label is not.
By changing the return format of the various `pointsCallback` functions we can use the `Util.rectBoundingBox` helper in the `MarkupAnnotation.prototype._setDefaultAppearance` method as well, thus shortening the code slightly.
This avoids the current situation where we're accessing it through various dictionaries, since that's a somewhat brittle solution given that in the general case a `Dict`-instance may not have the `xref`-field set (see e.g. the empty-Dict).
Currently we have a `Util`-helper for computing the bounding-box of a Bézier curve, however for simple points and rectangles we repeat virtually identical code in many spots throughout the code-base.
- Introduce new `Util.pointBoundingBox` and `Util.rectBoundingBox` helpers.
- Remove the "fallback" from `Util.bezierBoundingBox` and only support passing in a `minMax`-array, since there's only a single call-site using the other format and it could be easily updated.
This commit reduces the number of freetext editor integration test suite
failures, in full isolation, from 6 to 5 by fixing the following issues
in the "create editor with keyboard" block:
- The second test relied on the first test to enable freetext editing
mode and put focus on the page (annotation layer). For isolation we
now do that explicitly in the second test.
- The second test relied on the first test for the editor numbering. For
isolation we change the editor numbering to the one after initial
document load.
Moreover, the test names have been updated to clarify with scenario is
being tested, which came up during comparison of the changes against
commit ea5eafa to make sure that we are still testing the originally
intended scenarios (confirmed by disabling the relevant code from the
commit per scenario and noticing the corresponding test failing).
The rendering bug with issue17779.pdf is due to the fact that we call save on the suspended ctx
but not on the the current ctx. So each time we've something like save/transform/restore then
the transform not "removed" when restoring.
So this patch just apply the save/restore operations to ctx which are mirrored on the suspended one.
This commit reduces the number of freetext editor integration test suite
failures, in full isolation, from 8 to 6 by fixing the following issues
in the "move editor with arrows" block:
- The second and third test relied on the first test to enable freetext
editing mode. For isolation we now do it explicitly in both tests.
- The second test relied on the first test having created an editor. For
isolation we now create the editor explicitly in the second test.
- The third test relied on the previous tests for the editor numbering.
For isolation we change the editor numbering to the one after initial
document load. Since we can't have state (editors) from a previous
test anymore we can remove the `clearAll` call as well.