2
0
Fork 0
mirror of https://github.com/MartinThoma/LaTeX-examples.git synced 2025-04-19 11:38:05 +02:00
LaTeX-examples/documents/bachelor-proposal-latex-writing-recognition/literatur.bib
2014-01-11 19:25:15 +01:00

64 lines
2 KiB
BibTeX

@inproceedings{conf/icdar/StoffelTR09,
added-at = {2009-10-13T00:00:00.000+0200},
author = {Stoffel, Andreas and Tapia, Ernesto and Rojas, Raúl},
biburl = {http://www.bibsonomy.org/bibtex/2e97b8b08492190cf461f7b3dfad48d40/dblp},
booktitle = {ICDAR},
crossref = {conf/icdar/2009},
date = {2009-10-13},
description = {dblp},
ee = {http://dx.doi.org/10.1109/ICDAR.2009.122},
interhash = {2e6bf9ca0cdbadf7d4bbb1c8c84a1a11},
intrahash = {e97b8b08492190cf461f7b3dfad48d40},
keywords = {dblp},
pages = {1211-1215},
publisher = {IEEE Computer Society},
timestamp = {2009-10-13T00:00:00.000+0200},
title = {Recognition of On-Line Handwritten Commutative Diagrams.},
url = {http://dblp.uni-trier.de/db/conf/icdar/icdar2009.html#StoffelTR09},
year = 2009
}
@proceedings{conf/icdar/2009,
title = {10th International Conference on Document Analysis and Recognition,
ICDAR 2009, Barcelona, Spain, 26-29 July 2009},
booktitle = {ICDAR},
publisher = {IEEE Computer Society},
year = {2009},
bibsource = {DBLP, http://dblp.uni-trier.de}
}
@misc{bworld,
author = {Sebastian Deterding},
title = {{Meaningful Play - Getting "Gamificaiton" Right}\\},
howpublished = "\url{http://www.slideshare.net/dings/meaningful-play-getting-gamification-right}",
year = {2011},
note = "[Online; accessed 10-January-2014]"
}
@BOOK{zichermann,
AUTHOR = {Gabe Zichermann},
TITLE = {Gamification by Design},
PUBLISHER = {O'Reilly Media},
YEAR = {2011},
Volume = {},
Series = {},
Address = {},
Edition = {},
Month = {},
Note = {},
Key = {}
}
@BOOK{impedovo,
AUTHOR = {Sebastiano Impedovo},
TITLE = {Fundamentals in handwriting recognition},
PUBLISHER = {Springer-Verlag},
YEAR = {1994},
Volume = {},
Series = {},
Address = {},
Edition = {},
Month = {},
Note = {},
Key = {}
}