\chapter*{Introduction} When you want to develop a selfdriving car, you have to plan which path it should take. A reasonable choice for the representation of paths are cubic splines. You also have to be able to calculate how to steer to get or to remain on a path. A way to do this is applying the \href{https://en.wikipedia.org/wiki/PID_algorithm}{PID algorithm}. This algorithm needs to know the signed current error. So you need to be able to get the minimal distance of a point (the position of the car) to a cubic spline (the prefered path) combined with the direction (left or right). As you need to get the signed error (and one steering direction might be prefered), it is not only necessary to get the minimal absolute distance, but might also help to get all points on the spline with minimal distance. In this paper I want to discuss how to find all points on a cubic function with minimal distance to a given point. As other representations of paths might be easier to understand and to implement, I will also cover the problem of finding the minimal distance of a point to a polynomial of degree 0, 1 and 2. While I analyzed this problem, I've got interested in variations of the underlying PID-related problem. So I will try to give robust and easy-to-implement algorithms to calculated the distance of a point to a (piecewise or global) defined polynomial function of degree $\leq 3$. When you're able to calculate the distance to a polynomial which is defined on a closed invervall, you can calculate the distance from a point to a spline by calculating the distance to the pieces of the spline.