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added 2048
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42
documents/2048/2048.tex
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documents/2048/2048.tex
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\documentclass[a4paper]{scrartcl}
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\usepackage{amssymb, amsmath} % needed for math
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\usepackage[utf8]{inputenc} % this is needed for umlauts
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\usepackage[english]{babel} % this is needed for umlauts
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\usepackage[T1]{fontenc} % this is needed for correct output of umlauts in pdf
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\usepackage[margin=2.5cm]{geometry} %layout
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\usepackage{hyperref} % links im text
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\usepackage{parskip}
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\usepackage{csquotes}
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\title{The Game '2048'}
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\author{Martin Thoma}
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\hypersetup{
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pdfauthor = {Martin Thoma},
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pdfkeywords = {Game, combinatorics, 2048},
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pdftitle = {The Game '2048'}
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}
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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% Begin document %
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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\begin{document}
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\maketitle
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\begin{abstract}
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\enquote{2048} is a single-player game with random elements and a score.
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\end{abstract}
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\section{Rules of '2048'}
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\enquote{2048} is played on a $4 \times 4$ grid.
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\section{Best reachable highscore}
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\section{Algorithms}
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\section{Related}
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\begin{itemize}
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\item \url{http://math.stackexchange.com/q/716469/6876}
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\item
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\end{itemize}
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\end{document}
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7
documents/2048/Makefile
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7
documents/2048/Makefile
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SOURCE = 2048
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make:
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pdflatex $(SOURCE).tex -output-format=pdf
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make clean
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clean:
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rm -rf $(TARGET) *.class *.html *.log *.aux *.out
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35
documents/2048/template/Makefile
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documents/2048/template/Makefile
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SOURCE = pixel-art
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DELAY = 80
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DENSITY = 300
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WIDTH = 512
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make:
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pdflatex $(SOURCE).tex -output-format=pdf
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make clean
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clean:
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rm -rf $(TARGET) *.class *.html *.log *.aux *.data *.gnuplot *.gz *latexmk
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gif:
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pdfcrop $(SOURCE).pdf
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convert -verbose -delay $(DELAY) -loop 0 -density $(DENSITY) $(SOURCE)-crop.pdf $(SOURCE).gif
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make clean
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png:
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make
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make svg
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inkscape $(SOURCE).svg -w $(WIDTH) --export-png=$(SOURCE).png
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transparentGif:
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convert $(SOURCE).pdf -transparent white result.gif
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make clean
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svg:
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make
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#inkscape $(SOURCE).pdf --export-plain-svg=$(SOURCE).svg
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pdf2svg $(SOURCE).pdf $(SOURCE).svg
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# Necessary, as pdf2svg does not always create valid svgs:
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inkscape $(SOURCE).svg --export-plain-svg=$(SOURCE).svg
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rsvg-convert -a -w $(WIDTH) -f svg $(SOURCE).svg -o $(SOURCE)2.svg
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inkscape $(SOURCE)2.svg --export-plain-svg=$(SOURCE).svg
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rm $(SOURCE)2.svg
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44
documents/2048/template/pixel-art.tex
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documents/2048/template/pixel-art.tex
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\documentclass[tikz]{standalone}
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\usepackage{ifthen}
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\renewcommand\familydefault{\sfdefault}
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\usepackage{tikz}
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\usetikzlibrary{calc}
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\def\pixels{
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{0,2,0,0},
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{0,8,0,4},
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{2,2,4,16},
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{8,16,128,2},
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}
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% Font color for 2 and 4: #776e65
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% Font color for rest: #f9f6f2
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% Grid color: #bbada0
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% Font family: "Clear Sans", "Helvetica Neue", Arial, sans-serif
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\definecolor{pixel 0}{HTML}{CCC0B3}
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\definecolor{pixel 2}{HTML}{EEE4DA}
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\definecolor{pixel 4}{HTML}{EEE4DA}
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\definecolor{pixel 8}{HTML}{F2B179}
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\definecolor{pixel 16}{HTML}{F59563}
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\definecolor{pixel 32}{HTML}{F2B179} % TODO
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\definecolor{pixel 64}{HTML}{F2B179}
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\definecolor{pixel 128}{HTML}{EDCF72}
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\definecolor{pixel 256}{HTML}{F2B179} % TODO
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\definecolor{pixel 512}{HTML}{F2B179} % TODO
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\definecolor{pixel 1024}{HTML}{F2B179} % TODO
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\definecolor{pixel 2048}{HTML}{F2B179} % TODO
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\definecolor{pixel 4096}{HTML}{F2B179} % TODO
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\begin{document}
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\begin{tikzpicture}
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\foreach \line [count=\y] in \pixels {
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\foreach \pix [count=\x] in \line {
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\draw[fill=pixel \pix] (\x,-\y) rectangle +(1,1);
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\ifthenelse{\equal{0}{\pix}}
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{}
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{\node at ($(\x,-\y) + (0.5,0.5)$) {\Huge \pix};}
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}
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}
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\end{tikzpicture}
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\end{document}
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BIN
tikz/2048/2048.png
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tikz/2048/2048.png
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66
tikz/2048/2048.tex
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tikz/2048/2048.tex
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\documentclass[tikz]{standalone}
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\renewcommand\familydefault{\sfdefault}
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\usepackage{tikz}
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\usetikzlibrary{fit,backgrounds}
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%
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\definecolor{grid color}{HTML}{BBADA0}
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\definecolor{pixel 0}{HTML}{CCC0B3}
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\definecolor{pixel 2}{HTML}{EEE4DA}
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\definecolor{pixel 4}{HTML}{EDE0C8}
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\definecolor{pixel 8}{HTML}{F2B179}
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\definecolor{pixel 16}{HTML}{F59563}
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\definecolor{pixel 32}{HTML}{F67C5F}
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\definecolor{pixel 64}{HTML}{F65E3B}
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\definecolor{pixel 128}{HTML}{EDCF72}
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\definecolor{pixel 256}{HTML}{EDCC61}
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\definecolor{pixel 512}{HTML}{EDC850}
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\definecolor{pixel 1024}{HTML}{EDC53F}
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\definecolor{pixel 2048}{HTML}{EDC22E}
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\definecolor{pixel 4096}{HTML}{3E3933}
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%
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\definecolor{small color}{HTML}{776E65}
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\definecolor{big color}{HTML}{F9F6F2}
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%
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\tikzset{
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case 2048 base/.style={minimum size=9mm,rounded corners=.3mm,text=#1,inner sep=0},
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%
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case 2048 LARGE/.style={font=\LARGE\bfseries\sffamily,case 2048 base=#1},
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case 2048 Large/.style={font=\Large\bfseries\sffamily,case 2048 base=#1},
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case 2048 large/.style={font=\large\bfseries\sffamily,case 2048 base=#1},
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case 2048 normal/.style={font=\normalsize\bfseries\sffamily,case 2048 base=#1},
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%
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case 2048 0/.style={case 2048 Large=black,fill=pixel 0,node contents={}},
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case 2048 2/.style={case 2048 Large=small color,fill=pixel 2,node contents={2}},
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case 2048 4/.style={case 2048 Large=small color,fill=pixel 4,node contents={4}},
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case 2048 8/.style={case 2048 Large=big color,fill=pixel 8,node contents={8}},
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case 2048 16/.style={case 2048 Large=big color,fill=pixel 16,node contents={16}},
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case 2048 32/.style={case 2048 Large=big color,fill=pixel 32,node contents={32}},
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case 2048 64/.style={case 2048 Large=big color,fill=pixel 64,node contents={64}},
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case 2048 128/.style={case 2048 large=big color,fill=pixel 128,node contents={128}},
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case 2048 256/.style={case 2048 large=big color,fill=pixel 256,node contents={256}},
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case 2048 512/.style={case 2048 large=big color,fill=pixel 512,node contents={512}},
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case 2048 1024/.style={case 2048 normal=big color,fill=pixel 1024,node contents={1024}},
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case 2048 2048/.style={case 2048 normal=big color,fill=pixel 2048,node contents={2048}},
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case 2048 4096/.style={case 2048 normal=big color,fill=pixel 4096,node contents={4096}},
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}
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\begin{document}
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\begin{tikzpicture}
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\def\pixels{
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{0,2,32,64},
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{256,8,512,4},
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{1024,2048,4,16},
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{4096,16,128,2},
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}
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\foreach \line [count=\y] in \pixels {
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\foreach \pix [count=\x] in \line {
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\path (\x,-\y) node[name=c2048-\x-\y,case 2048 \pix];
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}
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}
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\begin{scope}[on background layer]
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\node[fill=grid color,fit=(c2048-1-1)(c2048-4-4),
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inner sep=1mm,rounded corners=.3mm]{};
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\end{scope}
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\end{tikzpicture}
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\end{document}
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31
tikz/2048/Makefile
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tikz/2048/Makefile
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SOURCE = 2048
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DELAY = 80
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DENSITY = 300
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WIDTH = 512
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make:
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pdflatex $(SOURCE).tex -output-format=pdf
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make clean
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clean:
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rm -rf $(TARGET) *.class *.html *.log *.aux *.data *.gnuplot
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gif:
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pdfcrop $(SOURCE).pdf
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convert -verbose -delay $(DELAY) -loop 0 -density $(DENSITY) $(SOURCE)-crop.pdf $(SOURCE).gif
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make clean
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png:
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make
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make svg
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inkscape $(SOURCE).svg -w $(WIDTH) --export-png=$(SOURCE).png
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transparentGif:
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convert $(SOURCE).pdf -transparent white result.gif
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make clean
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svg:
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#inkscape $(SOURCE).pdf --export-plain-svg=$(SOURCE).svg
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pdf2svg $(SOURCE).pdf $(SOURCE).svg
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# Necessary, as pdf2svg does not always create valid svgs:
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inkscape $(SOURCE).svg --export-plain-svg=$(SOURCE).svg
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7
tikz/2048/Readme.md
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7
tikz/2048/Readme.md
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Compiled example
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----------------
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Source
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------
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[How can I create a template for 2048 game situations?](http://tex.stackexchange.com/q/174806/5645)
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