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There's no really compelling reason, as far as I can tell, to introduce the `ENABLE_SCRIPTING` build-target, instead of simply re-using the existing `TESTING` build-target for the new `gulp integrationtest` task. In general there should be no problem with just always enable scripting in TESTING-builds, and if I were to *guess* the reason that this didn't seem to work was most likely because the Preferences ended up over-writing the `AppOptions`. As it turns out the GENERIC-viewer has already has built-in support for disabling of Preferences, via the `AppOptions`, and this can be utilized in TESTING-builds as well to ensure that whatever `AppOptions` are set they're always respected. |
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.. | ||
core | ||
display | ||
images | ||
scripting_api | ||
shared | ||
.eslintrc | ||
doc_helper.js | ||
interfaces.js | ||
license_header.js | ||
license_header_libre.js | ||
pdf.image_decoders.js | ||
pdf.js | ||
pdf.sandbox.external.js | ||
pdf.sandbox.js | ||
pdf.scripting.js | ||
pdf.worker.entry.js | ||
pdf.worker.js | ||
worker_loader.js |