When "Cleanup" is triggered, you obviously need to remove all globally cached data on *both* the main- and worker-threads.
However, the current the implementation of the `GlobalImageCache.clear` method also means that we lose *all* information about which images were cached and not just their data. This thus has the somewhat unfortunate side-effect of requiring images, which were previously known to be "global", to *again* having to reach `NUM_PAGES_THRESHOLD` before being cached again.
To avoid doing unnecessary parsing after "Cleanup", we can thus let `GlobalImageCache.clear` keep track of which images were cached while still removing their actual data. This should not have any significant impact on memory usage, since the only extra thing being kept is a `RefSetCache` (essentially an Object) with a couple of `Set`s containing only integers.
Currently some JPEG images are decoded by the built-in PDF.js decoder in `src/core/jpg.js`, while others attempt to use the browser JPEG decoder. This inconsistency seem unfortunate for a number of reasons:
- It adds, compared to the other image formats supported in the PDF specification, a fair amount of code/complexity to the image handling in the PDF.js library.
- The PDF specification support JPEG images with features, e.g. certain ColorSpaces, that browsers are unable to decode natively. Hence, determining if a JPEG image is possible to decode natively in the browser require a non-trivial amount of parsing. In particular, we're parsing (part of) the raw JPEG data to extract certain marker data and we also need to parse the ColorSpace for the JPEG image.
- While some JPEG images may, for all intents and purposes, appear to be natively supported there's still cases where the browser may fail to decode some JPEG images. In order to support those cases, we've had to implement a fallback to the PDF.js JPEG decoder if there's any issues during the native decoding. This also means that it's no longer possible to simply send the JPEG image to the main-thread and continue parsing, but you now need to actually wait for the main-thread to indicate success/failure first.
In practice this means that there's a code-path where the worker-thread is forced to wait for the main-thread, while the reverse should *always* be the case.
- The native decoding, for anything except the *simplest* of JPEG images, result in increased peak memory usage because there's a handful of short-lived copies of the JPEG data (see PR 11707).
Furthermore this also leads to data being *parsed* on the main-thread, rather than the worker-thread, which you usually want to avoid for e.g. performance and UI-reponsiveness reasons.
- Not all environments, e.g. Node.js, fully support native JPEG decoding. This has, historically, lead to some issues and support requests.
- Different browsers may use different JPEG decoders, possibly leading to images being rendered slightly differently depending on the platform/browser where the PDF.js library is used.
Originally the implementation in `src/core/jpg.js` were unable to handle all of the JPEG images in the test-suite, but over the last couple of years I've fixed (hopefully) all of those issues.
At this point in time, there's two kinds of failure with this patch:
- Changes which are basically imperceivable to the naked eye, where some pixels in the images are essentially off-by-one (in all components), which could probably be attributed to things such as different rounding behaviour in the browser/PDF.js JPEG decoder.
This type of "failure" accounts for the *vast* majority of the total number of changes in the reference tests.
- Changes where the JPEG images now looks *ever so slightly* blurrier than with the native browser decoder. For quite some time I've just assumed that this pointed to a general deficiency in the `src/core/jpg.js` implementation, however I've discovered when comparing two viewers side-by-side that the differences vanish at higher zoom levels (usually around 200% is enough).
Basically if you disable [this downscaling in canvas.js](8fb82e939c/src/display/canvas.js (L2356-L2395)), which is what happens when zooming in, the differences simply vanish!
Hence I'm pretty satisfied that there's no significant problems with the `src/core/jpg.js` implementation, and the problems are rather tied to the general quality of the downscaling algorithm used. It could even be seen as a positive that *all* images now share the same downscaling behaviour, since this actually fixes one old bug; see issue 7041.
Currently image resources, as opposed to e.g. font resources, are handled exclusively on a page-specific basis. Generally speaking this makes sense, since pages are separate from each other, however there's PDF documents where many (or even all) pages actually references exactly the same image resources (through the XRef table). Hence, in some cases, we're decoding the *same* images over and over for every page which is obviously slow and wasting both CPU and memory resources better used elsewhere.[1]
Obviously we cannot simply treat all image resources as-if they're used throughout the entire PDF document, since that would end up increasing memory usage too much.[2]
However, by introducing a `GlobalImageCache` in the worker we can track image resources that appear on more than one page. Hence we can switch image resources from being page-specific to being document-specific, once the image resource has been seen on more than a certain number of pages.
In many cases, such as e.g. the referenced issue, this patch will thus lead to reduced memory usage for image resources. Scrolling through all pages of the document, there's now only a few main-thread copies of the same image data, as opposed to one for each rendered page (i.e. there could theoretically be *twenty* copies of the image data).
While this obviously benefit both CPU and memory usage in this case, for *very* large image data this patch *may* possibly increase persistent main-thread memory usage a tiny bit. Thus to avoid negatively affecting memory usage too much in general, particularly on the main-thread, the `GlobalImageCache` will *only* cache a certain number of image resources at the document level and simply fallback to the default behaviour.
Unfortunately the asynchronous nature of the code, with ranged/streamed loading of data, actually makes all of this much more complicated than if all data could be assumed to be immediately available.[3]
*Please note:* The patch will lead to *small* movement in some existing test-cases, since we're now using the built-in PDF.js JPEG decoder more. This was done in order to simplify the overall implementation, especially on the main-thread, by limiting it to only the `OPS.paintImageXObject` operator.
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[1] There's e.g. PDF documents that use the same image as background on all pages.
[2] Given that data stored in the `commonObjs`, on the main-thread, are only cleared manually through `PDFDocumentProxy.cleanup`. This as opposed to data stored in the `objs` of each page, which is automatically removed when the page is cleaned-up e.g. by being evicted from the cache in the default viewer.
[3] If the latter case were true, we could simply check for repeat images *before* parsing started and thus avoid handling *any* duplicate image resources.
Given that the `NativeImageDecoder.{isSupported, isDecodable}` methods require both dictionary lookups *and* ColorSpace parsing, in hindsight it actually seems more reasonable to the `JpegStream.maybeValidDimensions` checks *first*.
Please note that these changes were done automatically, using `gulp lint --fix`.
Given that the major version number was increased, there's a fair number of (primarily whitespace) changes; please see https://prettier.io/blog/2020/03/21/2.0.0.html
In order to reduce the size of these changes somewhat, this patch maintains the old "arrowParens" style for now (once mozilla-central updates Prettier we can simply choose the same formatting, assuming it will differ here).
In some cases PDF documents can contain JPEG images that the native browser decoder cannot handle, e.g. images with DNL (Define Number of Lines) markers or images where the SOF (Start of Frame) marker contains a wildly incorrect `scanLines` parameter.
Currently, for "simple" JPEG images, we're relying on native image decoding to *fail* before falling back to the implementation in `src/core/jpg.js`. In some cases, note e.g. issue 10880, the native image decoder doesn't outright fail and thus some images may not render.
In an attempt to improve the current situation, this patch adds additional validation of the JPEG image SOF data to force the use of `src/core/jpg.js` directly in cases where the native JPEG decoder cannot be trusted to do the right thing.
The only way to implement this is unfortunately to parse the *beginning* of the JPEG image data, looking for a SOF marker. To limit the impact of this extra parsing, the result is cached on the `JpegStream` instance and this code is only run for images which passed all of the pre-existing "can the JPEG image be natively rendered and/or decoded" checks.
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*Slightly off-topic:* Working on this *really* makes me start questioning if native rendering/decoding of JPEG images is actually a good idea.
There's certain kinds of JPEG images not supported natively, and all of the validation which is now necessary isn't "free". At this point, in the `NativeImageDecoder`, we're having to check for certain properties in the image dictionary, parse the `ColorSpace`, and finally read the actual image data to find the SOF marker.
Furthermore, we cannot just send the image to the main-thread and be done in the "JpegStream" case, but we also need to wait for rendering to complete (or fail) before continuing with other parsing.
In the "JpegDecode" case we're even having to parse part of the image on the main-thread, which seems completely at odds with the principle of doing all heavy parsing in the Worker, and there's also a couple of potentially large (temporary) allocations/copies of TypedArray data involved as well.
In order to eventually get rid of SystemJS and start using native `import`s instead, we'll need to provide "complete" file identifiers since otherwise there'll be MIME type errors when attempting to use `import`.
Note that Prettier, purposely, has only limited [configuration options](https://prettier.io/docs/en/options.html). The configuration file is based on [the one in `mozilla central`](https://searchfox.org/mozilla-central/source/.prettierrc) with just a few additions (to avoid future breakage if the defaults ever changes).
Prettier is being used for a couple of reasons:
- To be consistent with `mozilla-central`, where Prettier is already in use across the tree.
- To ensure a *consistent* coding style everywhere, which is automatically enforced during linting (since Prettier is used as an ESLint plugin). This thus ends "all" formatting disussions once and for all, removing the need for review comments on most stylistic matters.
Many ESLint options are now redundant, and I've tried my best to remove all the now unnecessary options (but I may have missed some).
Note also that since Prettier considers the `printWidth` option as a guide, rather than a hard rule, this patch resorts to a small hack in the ESLint config to ensure that *comments* won't become too long.
*Please note:* This patch is generated automatically, by appending the `--fix` argument to the ESLint call used in the `gulp lint` task. It will thus require some additional clean-up, which will be done in a *separate* commit.
(On a more personal note, I'll readily admit that some of the changes Prettier makes are *extremely* ugly. However, in the name of consistency we'll probably have to live with that.)