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Calixte Denizet
be1f5671bb [api-minor] Use a Path2D when doing a path operation in the canvas (bug 1946953)
With this patch, all the paths components are collected in the worker until a path
operation is met (i.e., stroke, fill, ...).
Then in the canvas a Path2D is created and will replace the path data transfered from the worker,
this way when rescaling, the Path2D can be reused.
In term of performances, using Path2D is very slightly improving speed when scaling the canvas.
2025-03-22 20:35:24 +01:00