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Remove the remaining usages of new {Name,Cmd}
in favor of {Name,Cmd}.get
Using `new {Name,Cmd}` should be avoided, since it creates a new object on *every* call, whereas `{Name,Cmd}.get` uses caches to only create *one* object regardless of how many times they are called. Most of these are found in the unit-tests, where increased memory usage probably doesn't matter very much. But it still seems good to get rid of those cases, since no part of the codebase ought to advertise that usage. Given the small size of the patch, I'm also tweaking a few comments and class names.
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3 changed files with 11 additions and 10 deletions
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@ -160,7 +160,7 @@ describe('cmap', function() {
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});
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});
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it('loads built in cmap', function(done) {
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var cmapPromise = CMapFactory.create(new Name('Adobe-Japan1-1'),
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var cmapPromise = CMapFactory.create(Name.get('Adobe-Japan1-1'),
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{ url: cMapUrl, packed: cMapPacked }, null);
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cmapPromise.then(function (cmap) {
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expect(cmap instanceof CMap).toEqual(true);
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@ -174,7 +174,7 @@ describe('cmap', function() {
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});
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});
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it('loads built in identity cmap', function(done) {
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var cmapPromise = CMapFactory.create(new Name('Identity-H'),
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var cmapPromise = CMapFactory.create(Name.get('Identity-H'),
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{ url: cMapUrl, packed: cMapPacked }, null);
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cmapPromise.then(function (cmap) {
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expect(cmap instanceof IdentityCMap).toEqual(true);
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@ -16,7 +16,7 @@ describe('primitives', function() {
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describe('Cmd', function() {
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it('should retain the given cmd name', function() {
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var givenCmd = 'BT';
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var cmd = new Cmd(givenCmd);
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var cmd = Cmd.get(givenCmd);
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expect(cmd.cmd).toEqual(givenCmd);
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});
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