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Merge pull request #8808 from janpe2/issue8741
Fix color of image masks inside uncolored patterns
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commit
f2618eb2e4
3 changed files with 17 additions and 2 deletions
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@ -360,7 +360,7 @@ var TilingPattern = (function TilingPatternClosure() {
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var graphics = canvasGraphicsFactory.createCanvasGraphics(tmpCtx);
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graphics.groupLevel = owner.groupLevel;
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this.setFillAndStrokeStyleToContext(tmpCtx, paintType, color);
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this.setFillAndStrokeStyleToContext(graphics, paintType, color);
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this.setScale(width, height, xstep, ystep);
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this.transformToScale(graphics);
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@ -401,17 +401,23 @@ var TilingPattern = (function TilingPatternClosure() {
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},
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setFillAndStrokeStyleToContext:
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function setFillAndStrokeStyleToContext(context, paintType, color) {
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function setFillAndStrokeStyleToContext(graphics, paintType, color) {
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let context = graphics.ctx, current = graphics.current;
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switch (paintType) {
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case PaintType.COLORED:
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var ctx = this.ctx;
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context.fillStyle = ctx.fillStyle;
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context.strokeStyle = ctx.strokeStyle;
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current.fillColor = ctx.fillStyle;
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current.strokeColor = ctx.strokeStyle;
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break;
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case PaintType.UNCOLORED:
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var cssColor = Util.makeCssRgb(color[0], color[1], color[2]);
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context.fillStyle = cssColor;
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context.strokeStyle = cssColor;
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// Set color needed by image masks (fixes issues 3226 and 8741).
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current.fillColor = cssColor;
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current.strokeColor = cssColor;
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break;
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default:
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throw new FormatError(`Unsupported paint type: ${paintType}`);
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