mirror of
https://github.com/mozilla/pdf.js.git
synced 2025-04-23 08:38:06 +02:00
Merge pull request #18972 from calixteman/refactor_highlight
[Editor] Refactor the free highlight stuff in order to be able to use the code for more general drawing
This commit is contained in:
commit
f142fb8c28
7 changed files with 633 additions and 476 deletions
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@ -86,13 +86,11 @@ class DrawLayer {
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return clipPathId;
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}
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highlight(outlines, color, opacity, isPathUpdatable = false) {
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draw(outlines, color, opacity, isPathUpdatable = false) {
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const id = this.#id++;
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const root = this.#createSVG(outlines.box);
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root.classList.add("highlight");
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if (outlines.free) {
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root.classList.add("free");
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}
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root.classList.add(...outlines.classNamesForDrawing);
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const defs = DrawLayer._svgFactory.createElement("defs");
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root.append(defs);
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const path = DrawLayer._svgFactory.createElement("path");
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@ -119,14 +117,14 @@ class DrawLayer {
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return { id, clipPathId: `url(#${clipPathId})` };
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}
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highlightOutline(outlines) {
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drawOutline(outlines) {
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// We cannot draw the outline directly in the SVG for highlights because
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// it composes with its parent with mix-blend-mode: multiply.
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// But the outline has a different mix-blend-mode, so we need to draw it in
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// its own SVG.
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const id = this.#id++;
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const root = this.#createSVG(outlines.box);
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root.classList.add("highlightOutline");
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root.classList.add(...outlines.classNamesForOutlining);
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const defs = DrawLayer._svgFactory.createElement("defs");
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root.append(defs);
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const path = DrawLayer._svgFactory.createElement("path");
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@ -137,8 +135,7 @@ class DrawLayer {
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path.setAttribute("vector-effect", "non-scaling-stroke");
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let maskId;
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if (outlines.free) {
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root.classList.add("free");
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if (outlines.mustRemoveSelfIntersections) {
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const mask = DrawLayer._svgFactory.createElement("mask");
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defs.append(mask);
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maskId = `mask_p${this.pageIndex}_${id}`;
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@ -188,11 +185,6 @@ class DrawLayer {
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path.setAttribute("d", line.toSVGPath());
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}
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removeFreeHighlight(id) {
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this.remove(id);
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this.#toUpdate.delete(id);
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}
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updatePath(id, line) {
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this.#toUpdate.get(id).setAttribute("d", line.toSVGPath());
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}
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@ -230,6 +222,7 @@ class DrawLayer {
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}
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remove(id) {
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this.#toUpdate.delete(id);
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if (this.#parent === null) {
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return;
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}
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@ -243,6 +236,7 @@ class DrawLayer {
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root.remove();
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}
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this.#mapping.clear();
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this.#toUpdate.clear();
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}
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}
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@ -1,4 +1,4 @@
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/* Copyright 2023 Mozilla Foundation
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/* Copyright 2024 Mozilla Foundation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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@ -13,337 +13,10 @@
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* limitations under the License.
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*/
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import { Util } from "../../shared/util.js";
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import { Outline } from "./outline.js";
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import { Util } from "../../../shared/util.js";
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class Outliner {
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#box;
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#verticalEdges = [];
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#intervals = [];
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/**
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* Construct an outliner.
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* @param {Array<Object>} boxes - An array of axis-aligned rectangles.
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* @param {number} borderWidth - The width of the border of the boxes, it
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* allows to make the boxes bigger (or smaller).
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* @param {number} innerMargin - The margin between the boxes and the
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* outlines. It's important to not have a null innerMargin when we want to
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* draw the outline else the stroked outline could be clipped because of its
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* width.
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* @param {boolean} isLTR - true if we're in LTR mode. It's used to determine
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* the last point of the boxes.
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*/
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constructor(boxes, borderWidth = 0, innerMargin = 0, isLTR = true) {
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let minX = Infinity;
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let maxX = -Infinity;
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let minY = Infinity;
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let maxY = -Infinity;
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// We round the coordinates to slightly reduce the number of edges in the
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// final outlines.
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const NUMBER_OF_DIGITS = 4;
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const EPSILON = 10 ** -NUMBER_OF_DIGITS;
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// The coordinates of the boxes are in the page coordinate system.
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for (const { x, y, width, height } of boxes) {
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const x1 = Math.floor((x - borderWidth) / EPSILON) * EPSILON;
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const x2 = Math.ceil((x + width + borderWidth) / EPSILON) * EPSILON;
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const y1 = Math.floor((y - borderWidth) / EPSILON) * EPSILON;
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const y2 = Math.ceil((y + height + borderWidth) / EPSILON) * EPSILON;
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const left = [x1, y1, y2, true];
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const right = [x2, y1, y2, false];
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this.#verticalEdges.push(left, right);
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minX = Math.min(minX, x1);
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maxX = Math.max(maxX, x2);
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minY = Math.min(minY, y1);
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maxY = Math.max(maxY, y2);
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}
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const bboxWidth = maxX - minX + 2 * innerMargin;
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const bboxHeight = maxY - minY + 2 * innerMargin;
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const shiftedMinX = minX - innerMargin;
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const shiftedMinY = minY - innerMargin;
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const lastEdge = this.#verticalEdges.at(isLTR ? -1 : -2);
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const lastPoint = [lastEdge[0], lastEdge[2]];
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// Convert the coordinates of the edges into box coordinates.
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for (const edge of this.#verticalEdges) {
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const [x, y1, y2] = edge;
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edge[0] = (x - shiftedMinX) / bboxWidth;
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edge[1] = (y1 - shiftedMinY) / bboxHeight;
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edge[2] = (y2 - shiftedMinY) / bboxHeight;
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}
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this.#box = {
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x: shiftedMinX,
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y: shiftedMinY,
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width: bboxWidth,
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height: bboxHeight,
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lastPoint,
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};
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}
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getOutlines() {
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// We begin to sort lexicographically the vertical edges by their abscissa,
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// and then by their ordinate.
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this.#verticalEdges.sort(
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(a, b) => a[0] - b[0] || a[1] - b[1] || a[2] - b[2]
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);
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// We're now using a sweep line algorithm to find the outlines.
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// We start with the leftmost vertical edge, and we're going to iterate
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// over all the vertical edges from left to right.
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// Each time we encounter a left edge, we're going to insert the interval
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// [y1, y2] in the set of intervals.
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// This set of intervals is used to break the vertical edges into chunks:
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// we only take the part of the vertical edge that isn't in the union of
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// the intervals.
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const outlineVerticalEdges = [];
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for (const edge of this.#verticalEdges) {
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if (edge[3]) {
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// Left edge.
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outlineVerticalEdges.push(...this.#breakEdge(edge));
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this.#insert(edge);
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} else {
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// Right edge.
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this.#remove(edge);
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outlineVerticalEdges.push(...this.#breakEdge(edge));
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}
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}
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return this.#getOutlines(outlineVerticalEdges);
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}
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#getOutlines(outlineVerticalEdges) {
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const edges = [];
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const allEdges = new Set();
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for (const edge of outlineVerticalEdges) {
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const [x, y1, y2] = edge;
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edges.push([x, y1, edge], [x, y2, edge]);
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}
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// We sort lexicographically the vertices of each edge by their ordinate and
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// by their abscissa.
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// Every pair (v_2i, v_{2i + 1}) of vertices defines a horizontal edge.
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// So for every vertical edge, we're going to add the two vertical edges
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// which are connected to it through a horizontal edge.
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edges.sort((a, b) => a[1] - b[1] || a[0] - b[0]);
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for (let i = 0, ii = edges.length; i < ii; i += 2) {
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const edge1 = edges[i][2];
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const edge2 = edges[i + 1][2];
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edge1.push(edge2);
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edge2.push(edge1);
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allEdges.add(edge1);
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allEdges.add(edge2);
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}
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const outlines = [];
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let outline;
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while (allEdges.size > 0) {
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const edge = allEdges.values().next().value;
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let [x, y1, y2, edge1, edge2] = edge;
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allEdges.delete(edge);
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let lastPointX = x;
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let lastPointY = y1;
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outline = [x, y2];
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outlines.push(outline);
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while (true) {
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let e;
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if (allEdges.has(edge1)) {
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e = edge1;
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} else if (allEdges.has(edge2)) {
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e = edge2;
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} else {
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break;
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}
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allEdges.delete(e);
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[x, y1, y2, edge1, edge2] = e;
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if (lastPointX !== x) {
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outline.push(lastPointX, lastPointY, x, lastPointY === y1 ? y1 : y2);
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lastPointX = x;
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}
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lastPointY = lastPointY === y1 ? y2 : y1;
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}
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outline.push(lastPointX, lastPointY);
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}
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return new HighlightOutline(outlines, this.#box);
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}
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#binarySearch(y) {
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const array = this.#intervals;
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let start = 0;
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let end = array.length - 1;
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while (start <= end) {
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const middle = (start + end) >> 1;
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const y1 = array[middle][0];
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if (y1 === y) {
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return middle;
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}
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if (y1 < y) {
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start = middle + 1;
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} else {
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end = middle - 1;
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}
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}
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return end + 1;
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}
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#insert([, y1, y2]) {
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const index = this.#binarySearch(y1);
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this.#intervals.splice(index, 0, [y1, y2]);
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}
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#remove([, y1, y2]) {
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const index = this.#binarySearch(y1);
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for (let i = index; i < this.#intervals.length; i++) {
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const [start, end] = this.#intervals[i];
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if (start !== y1) {
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break;
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}
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if (start === y1 && end === y2) {
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this.#intervals.splice(i, 1);
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return;
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}
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}
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for (let i = index - 1; i >= 0; i--) {
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const [start, end] = this.#intervals[i];
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if (start !== y1) {
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break;
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}
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if (start === y1 && end === y2) {
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this.#intervals.splice(i, 1);
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return;
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}
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}
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}
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#breakEdge(edge) {
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const [x, y1, y2] = edge;
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const results = [[x, y1, y2]];
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const index = this.#binarySearch(y2);
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for (let i = 0; i < index; i++) {
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const [start, end] = this.#intervals[i];
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for (let j = 0, jj = results.length; j < jj; j++) {
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const [, y3, y4] = results[j];
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if (end <= y3 || y4 <= start) {
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// There is no intersection between the interval and the edge, hence
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// we keep it as is.
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continue;
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}
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if (y3 >= start) {
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if (y4 > end) {
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results[j][1] = end;
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} else {
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if (jj === 1) {
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return [];
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}
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// The edge is included in the interval, hence we remove it.
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results.splice(j, 1);
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j--;
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jj--;
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}
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continue;
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}
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results[j][2] = start;
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if (y4 > end) {
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results.push([x, end, y4]);
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}
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}
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}
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return results;
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}
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}
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class Outline {
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/**
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* @returns {string} The SVG path of the outline.
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*/
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toSVGPath() {
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throw new Error("Abstract method `toSVGPath` must be implemented.");
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}
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/**
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* @type {Object|null} The bounding box of the outline.
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*/
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get box() {
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throw new Error("Abstract getter `box` must be implemented.");
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}
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serialize(_bbox, _rotation) {
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throw new Error("Abstract method `serialize` must be implemented.");
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}
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get free() {
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return this instanceof FreeHighlightOutline;
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}
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}
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class HighlightOutline extends Outline {
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#box;
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#outlines;
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constructor(outlines, box) {
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super();
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this.#outlines = outlines;
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this.#box = box;
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}
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toSVGPath() {
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const buffer = [];
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for (const polygon of this.#outlines) {
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let [prevX, prevY] = polygon;
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buffer.push(`M${prevX} ${prevY}`);
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for (let i = 2; i < polygon.length; i += 2) {
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const x = polygon[i];
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const y = polygon[i + 1];
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if (x === prevX) {
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buffer.push(`V${y}`);
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prevY = y;
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} else if (y === prevY) {
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buffer.push(`H${x}`);
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prevX = x;
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}
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}
|
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buffer.push("Z");
|
||||
}
|
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return buffer.join(" ");
|
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}
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/**
|
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* Serialize the outlines into the PDF page coordinate system.
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* @param {Array<number>} _bbox - the bounding box of the annotation.
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* @param {number} _rotation - the rotation of the annotation.
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* @returns {Array<Array<number>>}
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*/
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serialize([blX, blY, trX, trY], _rotation) {
|
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const outlines = [];
|
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const width = trX - blX;
|
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const height = trY - blY;
|
||||
for (const outline of this.#outlines) {
|
||||
const points = new Array(outline.length);
|
||||
for (let i = 0; i < outline.length; i += 2) {
|
||||
points[i] = blX + outline[i] * width;
|
||||
points[i + 1] = trY - outline[i + 1] * height;
|
||||
}
|
||||
outlines.push(points);
|
||||
}
|
||||
return outlines;
|
||||
}
|
||||
|
||||
get box() {
|
||||
return this.#box;
|
||||
}
|
||||
}
|
||||
|
||||
class FreeOutliner {
|
||||
class FreeDrawOutliner {
|
||||
#box;
|
||||
|
||||
#bottom = [];
|
||||
|
@ -381,7 +54,7 @@ class FreeOutliner {
|
|||
|
||||
static #MIN_DIFF = 2;
|
||||
|
||||
static #MIN = FreeOutliner.#MIN_DIST + FreeOutliner.#MIN_DIFF;
|
||||
static #MIN = FreeDrawOutliner.#MIN_DIST + FreeDrawOutliner.#MIN_DIFF;
|
||||
|
||||
constructor({ x, y }, box, scaleFactor, thickness, isLTR, innerMargin = 0) {
|
||||
this.#box = box;
|
||||
|
@ -389,16 +62,12 @@ class FreeOutliner {
|
|||
this.#isLTR = isLTR;
|
||||
this.#last.set([NaN, NaN, NaN, NaN, x, y], 6);
|
||||
this.#innerMargin = innerMargin;
|
||||
this.#min_dist = FreeOutliner.#MIN_DIST * scaleFactor;
|
||||
this.#min = FreeOutliner.#MIN * scaleFactor;
|
||||
this.#min_dist = FreeDrawOutliner.#MIN_DIST * scaleFactor;
|
||||
this.#min = FreeDrawOutliner.#MIN * scaleFactor;
|
||||
this.#scaleFactor = scaleFactor;
|
||||
this.#points.push(x, y);
|
||||
}
|
||||
|
||||
get free() {
|
||||
return true;
|
||||
}
|
||||
|
||||
isEmpty() {
|
||||
// When we add a second point then this.#last.slice(6) will be something
|
||||
// like [NaN, NaN, firstX, firstY, secondX, secondY,...] so having a NaN
|
||||
|
@ -544,21 +213,10 @@ class FreeOutliner {
|
|||
}
|
||||
const top = this.#top;
|
||||
const bottom = this.#bottom;
|
||||
const lastTop = this.#last.subarray(4, 6);
|
||||
const lastBottom = this.#last.subarray(16, 18);
|
||||
const [x, y, width, height] = this.#box;
|
||||
const [lastTopX, lastTopY, lastBottomX, lastBottomY] =
|
||||
this.#getLastCoords();
|
||||
|
||||
if (isNaN(this.#last[6]) && !this.isEmpty()) {
|
||||
// We've only two points.
|
||||
return `M${(this.#last[2] - x) / width} ${
|
||||
(this.#last[3] - y) / height
|
||||
} L${(this.#last[4] - x) / width} ${(this.#last[5] - y) / height} L${lastTopX} ${lastTopY} L${lastBottomX} ${lastBottomY} L${
|
||||
(this.#last[16] - x) / width
|
||||
} ${(this.#last[17] - y) / height} L${(this.#last[14] - x) / width} ${
|
||||
(this.#last[15] - y) / height
|
||||
} Z`;
|
||||
return this.#toSVGPathTwoPoints();
|
||||
}
|
||||
|
||||
const buffer = [];
|
||||
|
@ -575,11 +233,8 @@ class FreeOutliner {
|
|||
}
|
||||
}
|
||||
|
||||
buffer.push(
|
||||
`L${(lastTop[0] - x) / width} ${(lastTop[1] - y) / height} L${lastTopX} ${lastTopY} L${lastBottomX} ${lastBottomY} L${
|
||||
(lastBottom[0] - x) / width
|
||||
} ${(lastBottom[1] - y) / height}`
|
||||
);
|
||||
this.#toSVGPathEnd(buffer);
|
||||
|
||||
for (let i = bottom.length - 6; i >= 6; i -= 6) {
|
||||
if (isNaN(bottom[i])) {
|
||||
buffer.push(`L${bottom[i + 4]} ${bottom[i + 5]}`);
|
||||
|
@ -591,17 +246,60 @@ class FreeOutliner {
|
|||
);
|
||||
}
|
||||
}
|
||||
buffer.push(`L${bottom[4]} ${bottom[5]} Z`);
|
||||
|
||||
this.#toSVGPathStart(buffer);
|
||||
|
||||
return buffer.join(" ");
|
||||
}
|
||||
|
||||
#toSVGPathTwoPoints() {
|
||||
const [x, y, width, height] = this.#box;
|
||||
const [lastTopX, lastTopY, lastBottomX, lastBottomY] =
|
||||
this.#getLastCoords();
|
||||
|
||||
return `M${(this.#last[2] - x) / width} ${
|
||||
(this.#last[3] - y) / height
|
||||
} L${(this.#last[4] - x) / width} ${(this.#last[5] - y) / height} L${lastTopX} ${lastTopY} L${lastBottomX} ${lastBottomY} L${
|
||||
(this.#last[16] - x) / width
|
||||
} ${(this.#last[17] - y) / height} L${(this.#last[14] - x) / width} ${
|
||||
(this.#last[15] - y) / height
|
||||
} Z`;
|
||||
}
|
||||
|
||||
#toSVGPathStart(buffer) {
|
||||
const bottom = this.#bottom;
|
||||
buffer.push(`L${bottom[4]} ${bottom[5]} Z`);
|
||||
}
|
||||
|
||||
#toSVGPathEnd(buffer) {
|
||||
const [x, y, width, height] = this.#box;
|
||||
const lastTop = this.#last.subarray(4, 6);
|
||||
const lastBottom = this.#last.subarray(16, 18);
|
||||
const [lastTopX, lastTopY, lastBottomX, lastBottomY] =
|
||||
this.#getLastCoords();
|
||||
|
||||
buffer.push(
|
||||
`L${(lastTop[0] - x) / width} ${(lastTop[1] - y) / height} L${lastTopX} ${lastTopY} L${lastBottomX} ${lastBottomY} L${
|
||||
(lastBottom[0] - x) / width
|
||||
} ${(lastBottom[1] - y) / height}`
|
||||
);
|
||||
}
|
||||
|
||||
newFreeDrawOutline(outline, points, box, scaleFactor, innerMargin, isLTR) {
|
||||
return new FreeDrawOutline(
|
||||
outline,
|
||||
points,
|
||||
box,
|
||||
scaleFactor,
|
||||
innerMargin,
|
||||
isLTR
|
||||
);
|
||||
}
|
||||
|
||||
getOutlines() {
|
||||
const top = this.#top;
|
||||
const bottom = this.#bottom;
|
||||
const last = this.#last;
|
||||
const lastTop = last.subarray(4, 6);
|
||||
const lastBottom = last.subarray(16, 18);
|
||||
const [layerX, layerY, layerWidth, layerHeight] = this.#box;
|
||||
|
||||
const points = new Float64Array((this.#points?.length ?? 0) + 2);
|
||||
|
@ -611,61 +309,10 @@ class FreeOutliner {
|
|||
}
|
||||
points[points.length - 2] = (this.#lastX - layerX) / layerWidth;
|
||||
points[points.length - 1] = (this.#lastY - layerY) / layerHeight;
|
||||
const [lastTopX, lastTopY, lastBottomX, lastBottomY] =
|
||||
this.#getLastCoords();
|
||||
|
||||
if (isNaN(last[6]) && !this.isEmpty()) {
|
||||
// We've only two points.
|
||||
const outline = new Float64Array(36);
|
||||
outline.set(
|
||||
[
|
||||
NaN,
|
||||
NaN,
|
||||
NaN,
|
||||
NaN,
|
||||
(last[2] - layerX) / layerWidth,
|
||||
(last[3] - layerY) / layerHeight,
|
||||
NaN,
|
||||
NaN,
|
||||
NaN,
|
||||
NaN,
|
||||
(last[4] - layerX) / layerWidth,
|
||||
(last[5] - layerY) / layerHeight,
|
||||
NaN,
|
||||
NaN,
|
||||
NaN,
|
||||
NaN,
|
||||
lastTopX,
|
||||
lastTopY,
|
||||
NaN,
|
||||
NaN,
|
||||
NaN,
|
||||
NaN,
|
||||
lastBottomX,
|
||||
lastBottomY,
|
||||
NaN,
|
||||
NaN,
|
||||
NaN,
|
||||
NaN,
|
||||
(last[16] - layerX) / layerWidth,
|
||||
(last[17] - layerY) / layerHeight,
|
||||
NaN,
|
||||
NaN,
|
||||
NaN,
|
||||
NaN,
|
||||
(last[14] - layerX) / layerWidth,
|
||||
(last[15] - layerY) / layerHeight,
|
||||
],
|
||||
0
|
||||
);
|
||||
return new FreeHighlightOutline(
|
||||
outline,
|
||||
points,
|
||||
this.#box,
|
||||
this.#scaleFactor,
|
||||
this.#innerMargin,
|
||||
this.#isLTR
|
||||
);
|
||||
return this.#getOutlineTwoPoints(points);
|
||||
}
|
||||
|
||||
const outline = new Float64Array(
|
||||
|
@ -681,6 +328,102 @@ class FreeOutliner {
|
|||
outline[i + 1] = top[i + 1];
|
||||
}
|
||||
|
||||
N = this.#getOutlineEnd(outline, N);
|
||||
|
||||
for (let i = bottom.length - 6; i >= 6; i -= 6) {
|
||||
for (let j = 0; j < 6; j += 2) {
|
||||
if (isNaN(bottom[i + j])) {
|
||||
outline[N] = outline[N + 1] = NaN;
|
||||
N += 2;
|
||||
continue;
|
||||
}
|
||||
outline[N] = bottom[i + j];
|
||||
outline[N + 1] = bottom[i + j + 1];
|
||||
N += 2;
|
||||
}
|
||||
}
|
||||
|
||||
this.#getOutlineStart(outline, N);
|
||||
|
||||
return this.newFreeDrawOutline(
|
||||
outline,
|
||||
points,
|
||||
this.#box,
|
||||
this.#scaleFactor,
|
||||
this.#innerMargin,
|
||||
this.#isLTR
|
||||
);
|
||||
}
|
||||
|
||||
#getOutlineTwoPoints(points) {
|
||||
const last = this.#last;
|
||||
const [layerX, layerY, layerWidth, layerHeight] = this.#box;
|
||||
const [lastTopX, lastTopY, lastBottomX, lastBottomY] =
|
||||
this.#getLastCoords();
|
||||
const outline = new Float64Array(36);
|
||||
outline.set(
|
||||
[
|
||||
NaN,
|
||||
NaN,
|
||||
NaN,
|
||||
NaN,
|
||||
(last[2] - layerX) / layerWidth,
|
||||
(last[3] - layerY) / layerHeight,
|
||||
NaN,
|
||||
NaN,
|
||||
NaN,
|
||||
NaN,
|
||||
(last[4] - layerX) / layerWidth,
|
||||
(last[5] - layerY) / layerHeight,
|
||||
NaN,
|
||||
NaN,
|
||||
NaN,
|
||||
NaN,
|
||||
lastTopX,
|
||||
lastTopY,
|
||||
NaN,
|
||||
NaN,
|
||||
NaN,
|
||||
NaN,
|
||||
lastBottomX,
|
||||
lastBottomY,
|
||||
NaN,
|
||||
NaN,
|
||||
NaN,
|
||||
NaN,
|
||||
(last[16] - layerX) / layerWidth,
|
||||
(last[17] - layerY) / layerHeight,
|
||||
NaN,
|
||||
NaN,
|
||||
NaN,
|
||||
NaN,
|
||||
(last[14] - layerX) / layerWidth,
|
||||
(last[15] - layerY) / layerHeight,
|
||||
],
|
||||
0
|
||||
);
|
||||
return this.newFreeDrawOutline(
|
||||
outline,
|
||||
points,
|
||||
this.#box,
|
||||
this.#scaleFactor,
|
||||
this.#innerMargin,
|
||||
this.#isLTR
|
||||
);
|
||||
}
|
||||
|
||||
#getOutlineStart(outline, pos) {
|
||||
const bottom = this.#bottom;
|
||||
outline.set([NaN, NaN, NaN, NaN, bottom[4], bottom[5]], pos);
|
||||
return (pos += 6);
|
||||
}
|
||||
|
||||
#getOutlineEnd(outline, pos) {
|
||||
const lastTop = this.#last.subarray(4, 6);
|
||||
const lastBottom = this.#last.subarray(16, 18);
|
||||
const [layerX, layerY, layerWidth, layerHeight] = this.#box;
|
||||
const [lastTopX, lastTopY, lastBottomX, lastBottomY] =
|
||||
this.#getLastCoords();
|
||||
outline.set(
|
||||
[
|
||||
NaN,
|
||||
|
@ -708,35 +451,13 @@ class FreeOutliner {
|
|||
(lastBottom[0] - layerX) / layerWidth,
|
||||
(lastBottom[1] - layerY) / layerHeight,
|
||||
],
|
||||
N
|
||||
);
|
||||
N += 24;
|
||||
|
||||
for (let i = bottom.length - 6; i >= 6; i -= 6) {
|
||||
for (let j = 0; j < 6; j += 2) {
|
||||
if (isNaN(bottom[i + j])) {
|
||||
outline[N] = outline[N + 1] = NaN;
|
||||
N += 2;
|
||||
continue;
|
||||
}
|
||||
outline[N] = bottom[i + j];
|
||||
outline[N + 1] = bottom[i + j + 1];
|
||||
N += 2;
|
||||
}
|
||||
}
|
||||
outline.set([NaN, NaN, NaN, NaN, bottom[4], bottom[5]], N);
|
||||
return new FreeHighlightOutline(
|
||||
outline,
|
||||
points,
|
||||
this.#box,
|
||||
this.#scaleFactor,
|
||||
this.#innerMargin,
|
||||
this.#isLTR
|
||||
pos
|
||||
);
|
||||
return (pos += 24);
|
||||
}
|
||||
}
|
||||
|
||||
class FreeHighlightOutline extends Outline {
|
||||
class FreeDrawOutline extends Outline {
|
||||
#box;
|
||||
|
||||
#bbox = null;
|
||||
|
@ -895,6 +616,17 @@ class FreeHighlightOutline extends Outline {
|
|||
return this.#bbox;
|
||||
}
|
||||
|
||||
newOutliner(point, box, scaleFactor, thickness, isLTR, innerMargin = 0) {
|
||||
return new FreeDrawOutliner(
|
||||
point,
|
||||
box,
|
||||
scaleFactor,
|
||||
thickness,
|
||||
isLTR,
|
||||
innerMargin
|
||||
);
|
||||
}
|
||||
|
||||
getNewOutline(thickness, innerMargin) {
|
||||
// Build the outline of the highlight to use as the focus outline.
|
||||
const { x, y, width, height } = this.#bbox;
|
||||
|
@ -903,7 +635,7 @@ class FreeHighlightOutline extends Outline {
|
|||
const sy = height * layerHeight;
|
||||
const tx = x * layerWidth + layerX;
|
||||
const ty = y * layerHeight + layerY;
|
||||
const outliner = new FreeOutliner(
|
||||
const outliner = this.newOutliner(
|
||||
{
|
||||
x: this.#points[0] * sx + tx,
|
||||
y: this.#points[1] * sy + ty,
|
||||
|
@ -922,6 +654,10 @@ class FreeHighlightOutline extends Outline {
|
|||
}
|
||||
return outliner.getOutlines();
|
||||
}
|
||||
|
||||
get mustRemoveSelfIntersections() {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
export { FreeOutliner, Outliner };
|
||||
export { FreeDrawOutline, FreeDrawOutliner };
|
369
src/display/editor/drawers/highlight.js
Normal file
369
src/display/editor/drawers/highlight.js
Normal file
|
@ -0,0 +1,369 @@
|
|||
/* Copyright 2023 Mozilla Foundation
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
import { FreeDrawOutline, FreeDrawOutliner } from "./freedraw.js";
|
||||
import { Outline } from "./outline.js";
|
||||
|
||||
class HighlightOutliner {
|
||||
#box;
|
||||
|
||||
#verticalEdges = [];
|
||||
|
||||
#intervals = [];
|
||||
|
||||
/**
|
||||
* Construct an outliner.
|
||||
* @param {Array<Object>} boxes - An array of axis-aligned rectangles.
|
||||
* @param {number} borderWidth - The width of the border of the boxes, it
|
||||
* allows to make the boxes bigger (or smaller).
|
||||
* @param {number} innerMargin - The margin between the boxes and the
|
||||
* outlines. It's important to not have a null innerMargin when we want to
|
||||
* draw the outline else the stroked outline could be clipped because of its
|
||||
* width.
|
||||
* @param {boolean} isLTR - true if we're in LTR mode. It's used to determine
|
||||
* the last point of the boxes.
|
||||
*/
|
||||
constructor(boxes, borderWidth = 0, innerMargin = 0, isLTR = true) {
|
||||
let minX = Infinity;
|
||||
let maxX = -Infinity;
|
||||
let minY = Infinity;
|
||||
let maxY = -Infinity;
|
||||
|
||||
// We round the coordinates to slightly reduce the number of edges in the
|
||||
// final outlines.
|
||||
const NUMBER_OF_DIGITS = 4;
|
||||
const EPSILON = 10 ** -NUMBER_OF_DIGITS;
|
||||
|
||||
// The coordinates of the boxes are in the page coordinate system.
|
||||
for (const { x, y, width, height } of boxes) {
|
||||
const x1 = Math.floor((x - borderWidth) / EPSILON) * EPSILON;
|
||||
const x2 = Math.ceil((x + width + borderWidth) / EPSILON) * EPSILON;
|
||||
const y1 = Math.floor((y - borderWidth) / EPSILON) * EPSILON;
|
||||
const y2 = Math.ceil((y + height + borderWidth) / EPSILON) * EPSILON;
|
||||
const left = [x1, y1, y2, true];
|
||||
const right = [x2, y1, y2, false];
|
||||
this.#verticalEdges.push(left, right);
|
||||
|
||||
minX = Math.min(minX, x1);
|
||||
maxX = Math.max(maxX, x2);
|
||||
minY = Math.min(minY, y1);
|
||||
maxY = Math.max(maxY, y2);
|
||||
}
|
||||
|
||||
const bboxWidth = maxX - minX + 2 * innerMargin;
|
||||
const bboxHeight = maxY - minY + 2 * innerMargin;
|
||||
const shiftedMinX = minX - innerMargin;
|
||||
const shiftedMinY = minY - innerMargin;
|
||||
const lastEdge = this.#verticalEdges.at(isLTR ? -1 : -2);
|
||||
const lastPoint = [lastEdge[0], lastEdge[2]];
|
||||
|
||||
// Convert the coordinates of the edges into box coordinates.
|
||||
for (const edge of this.#verticalEdges) {
|
||||
const [x, y1, y2] = edge;
|
||||
edge[0] = (x - shiftedMinX) / bboxWidth;
|
||||
edge[1] = (y1 - shiftedMinY) / bboxHeight;
|
||||
edge[2] = (y2 - shiftedMinY) / bboxHeight;
|
||||
}
|
||||
|
||||
this.#box = {
|
||||
x: shiftedMinX,
|
||||
y: shiftedMinY,
|
||||
width: bboxWidth,
|
||||
height: bboxHeight,
|
||||
lastPoint,
|
||||
};
|
||||
}
|
||||
|
||||
getOutlines() {
|
||||
// We begin to sort lexicographically the vertical edges by their abscissa,
|
||||
// and then by their ordinate.
|
||||
this.#verticalEdges.sort(
|
||||
(a, b) => a[0] - b[0] || a[1] - b[1] || a[2] - b[2]
|
||||
);
|
||||
|
||||
// We're now using a sweep line algorithm to find the outlines.
|
||||
// We start with the leftmost vertical edge, and we're going to iterate
|
||||
// over all the vertical edges from left to right.
|
||||
// Each time we encounter a left edge, we're going to insert the interval
|
||||
// [y1, y2] in the set of intervals.
|
||||
// This set of intervals is used to break the vertical edges into chunks:
|
||||
// we only take the part of the vertical edge that isn't in the union of
|
||||
// the intervals.
|
||||
const outlineVerticalEdges = [];
|
||||
for (const edge of this.#verticalEdges) {
|
||||
if (edge[3]) {
|
||||
// Left edge.
|
||||
outlineVerticalEdges.push(...this.#breakEdge(edge));
|
||||
this.#insert(edge);
|
||||
} else {
|
||||
// Right edge.
|
||||
this.#remove(edge);
|
||||
outlineVerticalEdges.push(...this.#breakEdge(edge));
|
||||
}
|
||||
}
|
||||
return this.#getOutlines(outlineVerticalEdges);
|
||||
}
|
||||
|
||||
#getOutlines(outlineVerticalEdges) {
|
||||
const edges = [];
|
||||
const allEdges = new Set();
|
||||
|
||||
for (const edge of outlineVerticalEdges) {
|
||||
const [x, y1, y2] = edge;
|
||||
edges.push([x, y1, edge], [x, y2, edge]);
|
||||
}
|
||||
|
||||
// We sort lexicographically the vertices of each edge by their ordinate and
|
||||
// by their abscissa.
|
||||
// Every pair (v_2i, v_{2i + 1}) of vertices defines a horizontal edge.
|
||||
// So for every vertical edge, we're going to add the two vertical edges
|
||||
// which are connected to it through a horizontal edge.
|
||||
edges.sort((a, b) => a[1] - b[1] || a[0] - b[0]);
|
||||
for (let i = 0, ii = edges.length; i < ii; i += 2) {
|
||||
const edge1 = edges[i][2];
|
||||
const edge2 = edges[i + 1][2];
|
||||
edge1.push(edge2);
|
||||
edge2.push(edge1);
|
||||
allEdges.add(edge1);
|
||||
allEdges.add(edge2);
|
||||
}
|
||||
const outlines = [];
|
||||
let outline;
|
||||
|
||||
while (allEdges.size > 0) {
|
||||
const edge = allEdges.values().next().value;
|
||||
let [x, y1, y2, edge1, edge2] = edge;
|
||||
allEdges.delete(edge);
|
||||
let lastPointX = x;
|
||||
let lastPointY = y1;
|
||||
|
||||
outline = [x, y2];
|
||||
outlines.push(outline);
|
||||
|
||||
while (true) {
|
||||
let e;
|
||||
if (allEdges.has(edge1)) {
|
||||
e = edge1;
|
||||
} else if (allEdges.has(edge2)) {
|
||||
e = edge2;
|
||||
} else {
|
||||
break;
|
||||
}
|
||||
|
||||
allEdges.delete(e);
|
||||
[x, y1, y2, edge1, edge2] = e;
|
||||
|
||||
if (lastPointX !== x) {
|
||||
outline.push(lastPointX, lastPointY, x, lastPointY === y1 ? y1 : y2);
|
||||
lastPointX = x;
|
||||
}
|
||||
lastPointY = lastPointY === y1 ? y2 : y1;
|
||||
}
|
||||
outline.push(lastPointX, lastPointY);
|
||||
}
|
||||
return new HighlightOutline(outlines, this.#box);
|
||||
}
|
||||
|
||||
#binarySearch(y) {
|
||||
const array = this.#intervals;
|
||||
let start = 0;
|
||||
let end = array.length - 1;
|
||||
|
||||
while (start <= end) {
|
||||
const middle = (start + end) >> 1;
|
||||
const y1 = array[middle][0];
|
||||
if (y1 === y) {
|
||||
return middle;
|
||||
}
|
||||
if (y1 < y) {
|
||||
start = middle + 1;
|
||||
} else {
|
||||
end = middle - 1;
|
||||
}
|
||||
}
|
||||
return end + 1;
|
||||
}
|
||||
|
||||
#insert([, y1, y2]) {
|
||||
const index = this.#binarySearch(y1);
|
||||
this.#intervals.splice(index, 0, [y1, y2]);
|
||||
}
|
||||
|
||||
#remove([, y1, y2]) {
|
||||
const index = this.#binarySearch(y1);
|
||||
for (let i = index; i < this.#intervals.length; i++) {
|
||||
const [start, end] = this.#intervals[i];
|
||||
if (start !== y1) {
|
||||
break;
|
||||
}
|
||||
if (start === y1 && end === y2) {
|
||||
this.#intervals.splice(i, 1);
|
||||
return;
|
||||
}
|
||||
}
|
||||
for (let i = index - 1; i >= 0; i--) {
|
||||
const [start, end] = this.#intervals[i];
|
||||
if (start !== y1) {
|
||||
break;
|
||||
}
|
||||
if (start === y1 && end === y2) {
|
||||
this.#intervals.splice(i, 1);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#breakEdge(edge) {
|
||||
const [x, y1, y2] = edge;
|
||||
const results = [[x, y1, y2]];
|
||||
const index = this.#binarySearch(y2);
|
||||
for (let i = 0; i < index; i++) {
|
||||
const [start, end] = this.#intervals[i];
|
||||
for (let j = 0, jj = results.length; j < jj; j++) {
|
||||
const [, y3, y4] = results[j];
|
||||
if (end <= y3 || y4 <= start) {
|
||||
// There is no intersection between the interval and the edge, hence
|
||||
// we keep it as is.
|
||||
continue;
|
||||
}
|
||||
if (y3 >= start) {
|
||||
if (y4 > end) {
|
||||
results[j][1] = end;
|
||||
} else {
|
||||
if (jj === 1) {
|
||||
return [];
|
||||
}
|
||||
// The edge is included in the interval, hence we remove it.
|
||||
results.splice(j, 1);
|
||||
j--;
|
||||
jj--;
|
||||
}
|
||||
continue;
|
||||
}
|
||||
results[j][2] = start;
|
||||
if (y4 > end) {
|
||||
results.push([x, end, y4]);
|
||||
}
|
||||
}
|
||||
}
|
||||
return results;
|
||||
}
|
||||
}
|
||||
|
||||
class HighlightOutline extends Outline {
|
||||
#box;
|
||||
|
||||
#outlines;
|
||||
|
||||
constructor(outlines, box) {
|
||||
super();
|
||||
this.#outlines = outlines;
|
||||
this.#box = box;
|
||||
}
|
||||
|
||||
toSVGPath() {
|
||||
const buffer = [];
|
||||
for (const polygon of this.#outlines) {
|
||||
let [prevX, prevY] = polygon;
|
||||
buffer.push(`M${prevX} ${prevY}`);
|
||||
for (let i = 2; i < polygon.length; i += 2) {
|
||||
const x = polygon[i];
|
||||
const y = polygon[i + 1];
|
||||
if (x === prevX) {
|
||||
buffer.push(`V${y}`);
|
||||
prevY = y;
|
||||
} else if (y === prevY) {
|
||||
buffer.push(`H${x}`);
|
||||
prevX = x;
|
||||
}
|
||||
}
|
||||
buffer.push("Z");
|
||||
}
|
||||
return buffer.join(" ");
|
||||
}
|
||||
|
||||
/**
|
||||
* Serialize the outlines into the PDF page coordinate system.
|
||||
* @param {Array<number>} _bbox - the bounding box of the annotation.
|
||||
* @param {number} _rotation - the rotation of the annotation.
|
||||
* @returns {Array<Array<number>>}
|
||||
*/
|
||||
serialize([blX, blY, trX, trY], _rotation) {
|
||||
const outlines = [];
|
||||
const width = trX - blX;
|
||||
const height = trY - blY;
|
||||
for (const outline of this.#outlines) {
|
||||
const points = new Array(outline.length);
|
||||
for (let i = 0; i < outline.length; i += 2) {
|
||||
points[i] = blX + outline[i] * width;
|
||||
points[i + 1] = trY - outline[i + 1] * height;
|
||||
}
|
||||
outlines.push(points);
|
||||
}
|
||||
return outlines;
|
||||
}
|
||||
|
||||
get box() {
|
||||
return this.#box;
|
||||
}
|
||||
|
||||
get classNamesForDrawing() {
|
||||
return ["highlight"];
|
||||
}
|
||||
|
||||
get classNamesForOutlining() {
|
||||
return ["highlightOutline"];
|
||||
}
|
||||
}
|
||||
|
||||
class FreeHighlightOutliner extends FreeDrawOutliner {
|
||||
newFreeDrawOutline(outline, points, box, scaleFactor, innerMargin, isLTR) {
|
||||
return new FreeHighlightOutline(
|
||||
outline,
|
||||
points,
|
||||
box,
|
||||
scaleFactor,
|
||||
innerMargin,
|
||||
isLTR
|
||||
);
|
||||
}
|
||||
|
||||
get classNamesForDrawing() {
|
||||
return ["highlight", "free"];
|
||||
}
|
||||
}
|
||||
|
||||
class FreeHighlightOutline extends FreeDrawOutline {
|
||||
get classNamesForDrawing() {
|
||||
return ["highlight", "free"];
|
||||
}
|
||||
|
||||
get classNamesForOutlining() {
|
||||
return ["highlightOutline", "free"];
|
||||
}
|
||||
|
||||
newOutliner(point, box, scaleFactor, thickness, isLTR, innerMargin = 0) {
|
||||
return new FreeHighlightOutliner(
|
||||
point,
|
||||
box,
|
||||
scaleFactor,
|
||||
thickness,
|
||||
isLTR,
|
||||
innerMargin
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
export { FreeHighlightOutliner, HighlightOutliner };
|
55
src/display/editor/drawers/outline.js
Normal file
55
src/display/editor/drawers/outline.js
Normal file
|
@ -0,0 +1,55 @@
|
|||
/* Copyright 2023 Mozilla Foundation
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
import { unreachable } from "../../../shared/util.js";
|
||||
|
||||
class Outline {
|
||||
/**
|
||||
* @returns {string} The SVG path of the outline.
|
||||
*/
|
||||
toSVGPath() {
|
||||
unreachable("Abstract method `toSVGPath` must be implemented.");
|
||||
}
|
||||
|
||||
/**
|
||||
* @type {Object|null} The bounding box of the outline.
|
||||
*/
|
||||
// eslint-disable-next-line getter-return
|
||||
get box() {
|
||||
unreachable("Abstract getter `box` must be implemented.");
|
||||
}
|
||||
|
||||
serialize(_bbox, _rotation) {
|
||||
unreachable("Abstract method `serialize` must be implemented.");
|
||||
}
|
||||
|
||||
// eslint-disable-next-line getter-return
|
||||
get classNamesForDrawing() {
|
||||
unreachable("Abstract getter `classNamesForDrawing` must be implemented.");
|
||||
}
|
||||
|
||||
// eslint-disable-next-line getter-return
|
||||
get classNamesForOutlining() {
|
||||
unreachable(
|
||||
"Abstract getter `classNamesForOutlining` must be implemented."
|
||||
);
|
||||
}
|
||||
|
||||
get mustRemoveSelfIntersections() {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
export { Outline };
|
|
@ -20,7 +20,10 @@ import {
|
|||
Util,
|
||||
} from "../../shared/util.js";
|
||||
import { bindEvents, KeyboardManager } from "./tools.js";
|
||||
import { FreeOutliner, Outliner } from "./outliner.js";
|
||||
import {
|
||||
FreeHighlightOutliner,
|
||||
HighlightOutliner,
|
||||
} from "./drawers/highlight.js";
|
||||
import {
|
||||
HighlightAnnotationElement,
|
||||
InkAnnotationElement,
|
||||
|
@ -149,7 +152,10 @@ class HighlightEditor extends AnnotationEditor {
|
|||
}
|
||||
|
||||
#createOutlines() {
|
||||
const outliner = new Outliner(this.#boxes, /* borderWidth = */ 0.001);
|
||||
const outliner = new HighlightOutliner(
|
||||
this.#boxes,
|
||||
/* borderWidth = */ 0.001
|
||||
);
|
||||
this.#highlightOutlines = outliner.getOutlines();
|
||||
({
|
||||
x: this.x,
|
||||
|
@ -158,7 +164,7 @@ class HighlightEditor extends AnnotationEditor {
|
|||
height: this.height,
|
||||
} = this.#highlightOutlines.box);
|
||||
|
||||
const outlinerForOutline = new Outliner(
|
||||
const outlinerForOutline = new HighlightOutliner(
|
||||
this.#boxes,
|
||||
/* borderWidth = */ 0.0025,
|
||||
/* innerMargin = */ 0.001,
|
||||
|
@ -190,9 +196,7 @@ class HighlightEditor extends AnnotationEditor {
|
|||
// We need to redraw the highlight because we change the coordinates to be
|
||||
// in the box coordinate system.
|
||||
this.parent.drawLayer.finalizeLine(highlightId, highlightOutlines);
|
||||
this.#outlineId = this.parent.drawLayer.highlightOutline(
|
||||
this.#focusOutlines
|
||||
);
|
||||
this.#outlineId = this.parent.drawLayer.drawOutline(this.#focusOutlines);
|
||||
} else if (this.parent) {
|
||||
const angle = this.parent.viewport.rotation;
|
||||
this.parent.drawLayer.updateLine(this.#id, highlightOutlines);
|
||||
|
@ -498,13 +502,12 @@ class HighlightEditor extends AnnotationEditor {
|
|||
if (this.#id !== null) {
|
||||
return;
|
||||
}
|
||||
({ id: this.#id, clipPathId: this.#clipPathId } =
|
||||
parent.drawLayer.highlight(
|
||||
this.#highlightOutlines,
|
||||
this.color,
|
||||
this.#opacity
|
||||
));
|
||||
this.#outlineId = parent.drawLayer.highlightOutline(this.#focusOutlines);
|
||||
({ id: this.#id, clipPathId: this.#clipPathId } = parent.drawLayer.draw(
|
||||
this.#highlightOutlines,
|
||||
this.color,
|
||||
this.#opacity
|
||||
));
|
||||
this.#outlineId = parent.drawLayer.drawOutline(this.#focusOutlines);
|
||||
if (this.#highlightDiv) {
|
||||
this.#highlightDiv.style.clipPath = this.#clipPathId;
|
||||
}
|
||||
|
@ -742,7 +745,7 @@ class HighlightEditor extends AnnotationEditor {
|
|||
this.#highlightMove.bind(this, parent),
|
||||
{ signal }
|
||||
);
|
||||
this._freeHighlight = new FreeOutliner(
|
||||
this._freeHighlight = new FreeHighlightOutliner(
|
||||
{ x, y },
|
||||
[layerX, layerY, parentWidth, parentHeight],
|
||||
parent.scale,
|
||||
|
@ -751,7 +754,7 @@ class HighlightEditor extends AnnotationEditor {
|
|||
/* innerMargin = */ 0.001
|
||||
);
|
||||
({ id: this._freeHighlightId, clipPathId: this._freeHighlightClipId } =
|
||||
parent.drawLayer.highlight(
|
||||
parent.drawLayer.draw(
|
||||
this._freeHighlight,
|
||||
this._defaultColor,
|
||||
this._defaultOpacity,
|
||||
|
@ -775,7 +778,7 @@ class HighlightEditor extends AnnotationEditor {
|
|||
methodOfCreation: "main_toolbar",
|
||||
});
|
||||
} else {
|
||||
parent.drawLayer.removeFreeHighlight(this._freeHighlightId);
|
||||
parent.drawLayer.remove(this._freeHighlightId);
|
||||
}
|
||||
this._freeHighlightId = -1;
|
||||
this._freeHighlight = null;
|
||||
|
@ -869,7 +872,7 @@ class HighlightEditor extends AnnotationEditor {
|
|||
x: points[0] - pageX,
|
||||
y: pageHeight - (points[1] - pageY),
|
||||
};
|
||||
const outliner = new FreeOutliner(
|
||||
const outliner = new FreeHighlightOutliner(
|
||||
point,
|
||||
[0, 0, pageWidth, pageHeight],
|
||||
1,
|
||||
|
@ -882,7 +885,7 @@ class HighlightEditor extends AnnotationEditor {
|
|||
point.y = pageHeight - (points[i + 1] - pageY);
|
||||
outliner.add(point);
|
||||
}
|
||||
const { id, clipPathId } = parent.drawLayer.highlight(
|
||||
const { id, clipPathId } = parent.drawLayer.draw(
|
||||
outliner,
|
||||
editor.color,
|
||||
editor._defaultOpacity,
|
||||
|
|
|
@ -69,7 +69,7 @@ import { AnnotationLayer } from "./display/annotation_layer.js";
|
|||
import { ColorPicker } from "./display/editor/color_picker.js";
|
||||
import { DrawLayer } from "./display/draw_layer.js";
|
||||
import { GlobalWorkerOptions } from "./display/worker_options.js";
|
||||
import { Outliner } from "./display/editor/outliner.js";
|
||||
import { HighlightOutliner } from "./display/editor/drawers/highlight.js";
|
||||
import { TextLayer } from "./display/text_layer.js";
|
||||
import { XfaLayer } from "./display/xfa_layer.js";
|
||||
|
||||
|
@ -82,7 +82,7 @@ const pdfjsBuild =
|
|||
|
||||
if (typeof PDFJSDev !== "undefined" && PDFJSDev.test("TESTING")) {
|
||||
globalThis.pdfjsTestingUtils = {
|
||||
Outliner,
|
||||
HighlightOutliner,
|
||||
};
|
||||
}
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue