mirror of
https://github.com/mozilla/pdf.js.git
synced 2025-04-19 22:58:07 +02:00
Re-use existing helper functions in FontRendererFactory
Currently we re-implement a number of helper functions specifically for this code, which seems completely unnecessary since there's already general purpose ones available in the `src/core/core_utils.js` file.
This commit is contained in:
parent
b5218853b4
commit
e0be2a02dc
1 changed files with 36 additions and 49 deletions
|
@ -22,36 +22,23 @@ import {
|
|||
Util,
|
||||
warn,
|
||||
} from "../shared/util.js";
|
||||
import {
|
||||
isNumberArray,
|
||||
readInt8,
|
||||
readUint16,
|
||||
readUint32,
|
||||
} from "./core_utils.js";
|
||||
import { CFFParser } from "./cff_parser.js";
|
||||
import { getGlyphsUnicode } from "./glyphlist.js";
|
||||
import { isNumberArray } from "./core_utils.js";
|
||||
import { StandardEncoding } from "./encodings.js";
|
||||
import { Stream } from "./stream.js";
|
||||
|
||||
// TODO: use DataView and its methods.
|
||||
|
||||
function getUint32(data, offset) {
|
||||
return (
|
||||
((data[offset] << 24) |
|
||||
(data[offset + 1] << 16) |
|
||||
(data[offset + 2] << 8) |
|
||||
data[offset + 3]) >>>
|
||||
0
|
||||
);
|
||||
}
|
||||
|
||||
function getUint16(data, offset) {
|
||||
return (data[offset] << 8) | data[offset + 1];
|
||||
}
|
||||
|
||||
function getInt16(data, offset) {
|
||||
return ((data[offset] << 24) | (data[offset + 1] << 16)) >> 16;
|
||||
}
|
||||
|
||||
function getInt8(data, offset) {
|
||||
return (data[offset] << 24) >> 24;
|
||||
}
|
||||
|
||||
function getFloat214(data, offset) {
|
||||
return getInt16(data, offset) / 16384;
|
||||
}
|
||||
|
@ -69,48 +56,48 @@ function getSubroutineBias(subrs) {
|
|||
|
||||
function parseCmap(data, start, end) {
|
||||
const offset =
|
||||
getUint16(data, start + 2) === 1
|
||||
? getUint32(data, start + 8)
|
||||
: getUint32(data, start + 16);
|
||||
const format = getUint16(data, start + offset);
|
||||
readUint16(data, start + 2) === 1
|
||||
? readUint32(data, start + 8)
|
||||
: readUint32(data, start + 16);
|
||||
const format = readUint16(data, start + offset);
|
||||
let ranges, p, i;
|
||||
if (format === 4) {
|
||||
getUint16(data, start + offset + 2); // length
|
||||
const segCount = getUint16(data, start + offset + 6) >> 1;
|
||||
readUint16(data, start + offset + 2); // length
|
||||
const segCount = readUint16(data, start + offset + 6) >> 1;
|
||||
p = start + offset + 14;
|
||||
ranges = [];
|
||||
for (i = 0; i < segCount; i++, p += 2) {
|
||||
ranges[i] = { end: getUint16(data, p) };
|
||||
ranges[i] = { end: readUint16(data, p) };
|
||||
}
|
||||
p += 2;
|
||||
for (i = 0; i < segCount; i++, p += 2) {
|
||||
ranges[i].start = getUint16(data, p);
|
||||
ranges[i].start = readUint16(data, p);
|
||||
}
|
||||
for (i = 0; i < segCount; i++, p += 2) {
|
||||
ranges[i].idDelta = getUint16(data, p);
|
||||
ranges[i].idDelta = readUint16(data, p);
|
||||
}
|
||||
for (i = 0; i < segCount; i++, p += 2) {
|
||||
let idOffset = getUint16(data, p);
|
||||
let idOffset = readUint16(data, p);
|
||||
if (idOffset === 0) {
|
||||
continue;
|
||||
}
|
||||
ranges[i].ids = [];
|
||||
for (let j = 0, jj = ranges[i].end - ranges[i].start + 1; j < jj; j++) {
|
||||
ranges[i].ids[j] = getUint16(data, p + idOffset);
|
||||
ranges[i].ids[j] = readUint16(data, p + idOffset);
|
||||
idOffset += 2;
|
||||
}
|
||||
}
|
||||
return ranges;
|
||||
} else if (format === 12) {
|
||||
const groups = getUint32(data, start + offset + 12);
|
||||
const groups = readUint32(data, start + offset + 12);
|
||||
p = start + offset + 16;
|
||||
ranges = [];
|
||||
for (i = 0; i < groups; i++) {
|
||||
start = getUint32(data, p);
|
||||
start = readUint32(data, p);
|
||||
ranges.push({
|
||||
start,
|
||||
end: getUint32(data, p + 4),
|
||||
idDelta: getUint32(data, p + 8) - start,
|
||||
end: readUint32(data, p + 4),
|
||||
idDelta: readUint32(data, p + 8) - start,
|
||||
});
|
||||
p += 12;
|
||||
}
|
||||
|
@ -141,10 +128,10 @@ function parseGlyfTable(glyf, loca, isGlyphLocationsLong) {
|
|||
let itemSize, itemDecode;
|
||||
if (isGlyphLocationsLong) {
|
||||
itemSize = 4;
|
||||
itemDecode = getUint32;
|
||||
itemDecode = readUint32;
|
||||
} else {
|
||||
itemSize = 2;
|
||||
itemDecode = (data, offset) => 2 * getUint16(data, offset);
|
||||
itemDecode = (data, offset) => 2 * readUint16(data, offset);
|
||||
}
|
||||
const glyphs = [];
|
||||
let startOffset = itemDecode(loca, 0);
|
||||
|
@ -201,8 +188,8 @@ function compileGlyf(code, cmds, font) {
|
|||
if (numberOfContours < 0) {
|
||||
// composite glyph
|
||||
do {
|
||||
flags = getUint16(code, i);
|
||||
const glyphIndex = getUint16(code, i + 2);
|
||||
flags = readUint16(code, i);
|
||||
const glyphIndex = readUint16(code, i + 2);
|
||||
i += 4;
|
||||
let arg1, arg2;
|
||||
if (flags & 0x01) {
|
||||
|
@ -210,13 +197,13 @@ function compileGlyf(code, cmds, font) {
|
|||
arg1 = getInt16(code, i);
|
||||
arg2 = getInt16(code, i + 2);
|
||||
} else {
|
||||
arg1 = getUint16(code, i);
|
||||
arg2 = getUint16(code, i + 2);
|
||||
arg1 = readUint16(code, i);
|
||||
arg2 = readUint16(code, i + 2);
|
||||
}
|
||||
i += 4;
|
||||
} else if (flags & 0x02) {
|
||||
arg1 = getInt8(code, i++);
|
||||
arg2 = getInt8(code, i++);
|
||||
arg1 = readInt8(code, i++);
|
||||
arg2 = readInt8(code, i++);
|
||||
} else {
|
||||
arg1 = code[i++];
|
||||
arg2 = code[i++];
|
||||
|
@ -266,10 +253,10 @@ function compileGlyf(code, cmds, font) {
|
|||
const endPtsOfContours = [];
|
||||
let j, jj;
|
||||
for (j = 0; j < numberOfContours; j++) {
|
||||
endPtsOfContours.push(getUint16(code, i));
|
||||
endPtsOfContours.push(readUint16(code, i));
|
||||
i += 2;
|
||||
}
|
||||
const instructionLength = getUint16(code, i);
|
||||
const instructionLength = readUint16(code, i);
|
||||
i += 2 + instructionLength; // skipping the instructions
|
||||
const numberOfPoints = endPtsOfContours.at(-1) + 1;
|
||||
const points = [];
|
||||
|
@ -899,11 +886,11 @@ class FontRendererFactory {
|
|||
static create(font, seacAnalysisEnabled) {
|
||||
const data = new Uint8Array(font.data);
|
||||
let cmap, glyf, loca, cff, indexToLocFormat, unitsPerEm;
|
||||
const numTables = getUint16(data, 4);
|
||||
const numTables = readUint16(data, 4);
|
||||
for (let i = 0, p = 12; i < numTables; i++, p += 16) {
|
||||
const tag = bytesToString(data.subarray(p, p + 4));
|
||||
const offset = getUint32(data, p + 8);
|
||||
const length = getUint32(data, p + 12);
|
||||
const offset = readUint32(data, p + 8);
|
||||
const length = readUint32(data, p + 12);
|
||||
switch (tag) {
|
||||
case "cmap":
|
||||
cmap = parseCmap(data, offset, offset + length);
|
||||
|
@ -915,8 +902,8 @@ class FontRendererFactory {
|
|||
loca = data.subarray(offset, offset + length);
|
||||
break;
|
||||
case "head":
|
||||
unitsPerEm = getUint16(data, offset + 18);
|
||||
indexToLocFormat = getUint16(data, offset + 50);
|
||||
unitsPerEm = readUint16(data, offset + 18);
|
||||
indexToLocFormat = readUint16(data, offset + 50);
|
||||
break;
|
||||
case "CFF ":
|
||||
cff = parseCff(data, offset, offset + length, seacAnalysisEnabled);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue