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Remove the ENABLE_SCRIPTING
build-target, since it's not necessary
There's no really compelling reason, as far as I can tell, to introduce the `ENABLE_SCRIPTING` build-target, instead of simply re-using the existing `TESTING` build-target for the new `gulp integrationtest` task. In general there should be no problem with just always enable scripting in TESTING-builds, and if I were to *guess* the reason that this didn't seem to work was most likely because the Preferences ended up over-writing the `AppOptions`. As it turns out the GENERIC-viewer has already has built-in support for disabling of Preferences, via the `AppOptions`, and this can be utilized in TESTING-builds as well to ensure that whatever `AppOptions` are set they're always respected.
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3 changed files with 21 additions and 43 deletions
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@ -63,8 +63,6 @@ class Sandbox {
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}
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const sandboxData = JSON.stringify(data);
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const code = [
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// Next line is replaced by code from initialization.js
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// when we create the bundle for the sandbox.
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PDFJSDev.eval("PDF_SCRIPTING_JS_SOURCE"),
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`pdfjsScripting.initSandbox({ data: ${sandboxData} })`,
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];
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