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bumping ShellJS

This commit is contained in:
Artur Adib 2012-03-28 18:03:31 -04:00
parent 89ceead8b0
commit c0289497ec
4 changed files with 59 additions and 29 deletions

View file

@ -777,7 +777,7 @@ exports.which = wrap('which', _which);
//@ like `.to()`.
function _echo(options) {
var messages = [].slice.call(arguments, 1);
log.apply(this, messages);
console.log.apply(this, messages);
return ShellString(messages.join(' '));
};
exports.echo = wrap('echo', _echo);
@ -809,6 +809,10 @@ exports.env = process.env;
//@ When in synchronous mode returns the object `{ code:..., output:... }`, containing the program's
//@ `output` (stdout + stderr) and its exit `code`. Otherwise the `callback` gets the
//@ arguments `(code, output)`.
//@
//@ **Note:** For long-lived processes, it's best to run `exec()` asynchronously as
//@ the current synchronous implementation uses a lot of CPU. This should be getting
//@ fixed soon.
function _exec(command, options, callback) {
if (!command)
error('must specify command');
@ -868,7 +872,8 @@ exports.error = function() {
//@ silent(silentState); // restore old silent state
//@ ```
//@
//@ Suppresses all output if `state = true`. Returns state if no arguments given.
//@ Suppresses all command output if `state = true`, except for `echo()` calls.
//@ Returns state if no arguments given.
exports.silent = function(_state) {
if (typeof _state !== 'boolean')
return state.silent;
@ -1020,7 +1025,7 @@ function wrap(cmd, fn, options) {
} catch (e) {
if (!state.error) {
// If state.error hasn't been set it's an error thrown by Node, not us - probably a bug...
console.log('maker.js: internal error');
console.log('shell.js: internal error');
console.log(e.stack || e);
process.exit(1);
}
@ -1028,7 +1033,7 @@ function wrap(cmd, fn, options) {
throw e;
}
state.currentCmd = 'maker.js';
state.currentCmd = 'shell.js';
return retValue;
}
} // wrap
@ -1151,8 +1156,7 @@ function rmdirSyncRecursive(dir, force) {
try {
result = fs.rmdirSync(dir);
} catch(e) {
if (e.code === 'ENOTEMPTY')
error('directory not empty: ' + dir, true);
error('could not remove directory (code '+e.code+'): ' + dir, true);
}
return result;
@ -1234,8 +1238,11 @@ function tempDir() {
// Wrapper around exec() to enable echoing output to console in real time
function execAsync(cmd, opts, callback) {
var output = '',
silent = 'silent' in opts ? opts.silent : state.silent;
var output = '';
var options = extend({
silent: state.silent
}, opts);
var c = child.exec(cmd, {env: process.env}, function(err) {
if (callback)
@ -1244,14 +1251,14 @@ function execAsync(cmd, opts, callback) {
c.stdout.on('data', function(data) {
output += data;
if (!silent)
write(data);
if (!options.silent)
process.stdout.write(data);
});
c.stderr.on('data', function(data) {
output += data;
if (!silent)
write(data);
if (!options.silent)
process.stdout.write(data);
});
}
@ -1325,11 +1332,12 @@ function execSync(cmd, opts) {
var stdout = fs.readFileSync(stdoutFile, 'utf8');
_unlinkSync(scriptFile);
_unlinkSync(stdoutFile);
_unlinkSync(codeFile);
_unlinkSync(sleepFile);
// No biggie if we can't erase the files now -- they're in a temp dir anyway
try { _unlinkSync(scriptFile); } catch(e) {};
try { _unlinkSync(stdoutFile); } catch(e) {};
try { _unlinkSync(codeFile); } catch(e) {};
try { _unlinkSync(sleepFile); } catch(e) {};
// True if successful, false if not
var obj = {
code: code,