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Refactors shared/pattern.js into core/ and display/
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13 changed files with 468 additions and 438 deletions
241
src/core/pattern.js
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241
src/core/pattern.js
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/* -*- Mode: Java; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set shiftwidth=2 tabstop=2 autoindent cindent expandtab: */
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/* Copyright 2012 Mozilla Foundation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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/* globals ColorSpace, PDFFunction, Util, error, warn, info, isArray, isStream,
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isPDFFunction, UnsupportedManager, UNSUPPORTED_FEATURES */
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'use strict';
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var PatternType = {
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AXIAL: 2,
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RADIAL: 3
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};
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var Pattern = (function PatternClosure() {
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// Constructor should define this.getPattern
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function Pattern() {
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error('should not call Pattern constructor');
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}
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Pattern.prototype = {
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// Input: current Canvas context
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// Output: the appropriate fillStyle or strokeStyle
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getPattern: function Pattern_getPattern(ctx) {
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error('Should not call Pattern.getStyle: ' + ctx);
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}
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};
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Pattern.parseShading = function Pattern_parseShading(shading, matrix, xref,
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res) {
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var dict = isStream(shading) ? shading.dict : shading;
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var type = dict.get('ShadingType');
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switch (type) {
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case PatternType.AXIAL:
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case PatternType.RADIAL:
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// Both radial and axial shadings are handled by RadialAxial shading.
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return new Shadings.RadialAxial(dict, matrix, xref, res);
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default:
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UnsupportedManager.notify(UNSUPPORTED_FEATURES.shadingPattern);
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return new Shadings.Dummy();
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}
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};
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return Pattern;
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})();
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var Shadings = {};
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// A small number to offset the first/last color stops so we can insert ones to
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// support extend. Number.MIN_VALUE appears to be too small and breaks the
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// extend. 1e-7 works in FF but chrome seems to use an even smaller sized number
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// internally so we have to go bigger.
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Shadings.SMALL_NUMBER = 1e-2;
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// Radial and axial shading have very similar implementations
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// If needed, the implementations can be broken into two classes
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Shadings.RadialAxial = (function RadialAxialClosure() {
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function RadialAxial(dict, matrix, xref, res) {
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this.matrix = matrix;
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this.coordsArr = dict.get('Coords');
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this.shadingType = dict.get('ShadingType');
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this.type = 'Pattern';
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var cs = dict.get('ColorSpace', 'CS');
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cs = ColorSpace.parse(cs, xref, res);
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this.cs = cs;
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var t0 = 0.0, t1 = 1.0;
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if (dict.has('Domain')) {
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var domainArr = dict.get('Domain');
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t0 = domainArr[0];
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t1 = domainArr[1];
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}
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var extendStart = false, extendEnd = false;
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if (dict.has('Extend')) {
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var extendArr = dict.get('Extend');
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extendStart = extendArr[0];
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extendEnd = extendArr[1];
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}
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if (this.shadingType === PatternType.RADIAL &&
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(!extendStart || !extendEnd)) {
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// Radial gradient only currently works if either circle is fully within
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// the other circle.
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var x1 = this.coordsArr[0];
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var y1 = this.coordsArr[1];
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var r1 = this.coordsArr[2];
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var x2 = this.coordsArr[3];
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var y2 = this.coordsArr[4];
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var r2 = this.coordsArr[5];
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var distance = Math.sqrt((x1 - x2) * (x1 - x2) + (y1 - y2) * (y1 - y2));
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if (r1 <= r2 + distance &&
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r2 <= r1 + distance) {
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warn('Unsupported radial gradient.');
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}
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}
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this.extendStart = extendStart;
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this.extendEnd = extendEnd;
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var fnObj = dict.get('Function');
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var fn;
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if (isArray(fnObj)) {
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var fnArray = [];
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for (var j = 0, jj = fnObj.length; j < jj; j++) {
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var obj = xref.fetchIfRef(fnObj[j]);
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if (!isPDFFunction(obj)) {
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error('Invalid function');
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}
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fnArray.push(PDFFunction.parse(xref, obj));
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}
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fn = function radialAxialColorFunction(arg) {
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var out = [];
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for (var i = 0, ii = fnArray.length; i < ii; i++) {
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out.push(fnArray[i](arg)[0]);
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}
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return out;
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};
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} else {
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if (!isPDFFunction(fnObj)) {
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error('Invalid function');
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}
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fn = PDFFunction.parse(xref, fnObj);
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}
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// 10 samples seems good enough for now, but probably won't work
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// if there are sharp color changes. Ideally, we would implement
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// the spec faithfully and add lossless optimizations.
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var diff = t1 - t0;
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var step = diff / 10;
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var colorStops = this.colorStops = [];
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// Protect against bad domains so we don't end up in an infinte loop below.
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if (t0 >= t1 || step <= 0) {
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// Acrobat doesn't seem to handle these cases so we'll ignore for
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// now.
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info('Bad shading domain.');
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return;
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}
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for (var i = t0; i <= t1; i += step) {
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var rgbColor = cs.getRgb(fn([i]), 0);
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var cssColor = Util.makeCssRgb(rgbColor);
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colorStops.push([(i - t0) / diff, cssColor]);
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}
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var background = 'transparent';
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if (dict.has('Background')) {
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var rgbColor = cs.getRgb(dict.get('Background'), 0);
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background = Util.makeCssRgb(rgbColor);
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}
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if (!extendStart) {
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// Insert a color stop at the front and offset the first real color stop
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// so it doesn't conflict with the one we insert.
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colorStops.unshift([0, background]);
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colorStops[1][0] += Shadings.SMALL_NUMBER;
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}
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if (!extendEnd) {
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// Same idea as above in extendStart but for the end.
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colorStops[colorStops.length - 1][0] -= Shadings.SMALL_NUMBER;
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colorStops.push([1, background]);
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}
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this.colorStops = colorStops;
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}
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RadialAxial.prototype = {
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getIR: function RadialAxial_getIR() {
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var coordsArr = this.coordsArr;
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var shadingType = this.shadingType;
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var type, p0, p1, r0, r1;
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if (shadingType == PatternType.AXIAL) {
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p0 = [coordsArr[0], coordsArr[1]];
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p1 = [coordsArr[2], coordsArr[3]];
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r0 = null;
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r1 = null;
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type = 'axial';
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} else if (shadingType == PatternType.RADIAL) {
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p0 = [coordsArr[0], coordsArr[1]];
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p1 = [coordsArr[3], coordsArr[4]];
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r0 = coordsArr[2];
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r1 = coordsArr[5];
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type = 'radial';
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} else {
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error('getPattern type unknown: ' + shadingType);
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}
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var matrix = this.matrix;
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if (matrix) {
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p0 = Util.applyTransform(p0, matrix);
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p1 = Util.applyTransform(p1, matrix);
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}
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return ['RadialAxial', type, this.colorStops, p0, p1, r0, r1];
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}
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};
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return RadialAxial;
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})();
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Shadings.Dummy = (function DummyClosure() {
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function Dummy() {
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this.type = 'Pattern';
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}
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Dummy.prototype = {
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getIR: function Dummy_getIR() {
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return ['Dummy'];
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}
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};
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return Dummy;
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})();
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function getTilingPatternIR(operatorList, dict, args) {
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var matrix = dict.get('Matrix');
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var bbox = dict.get('BBox');
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var xstep = dict.get('XStep');
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var ystep = dict.get('YStep');
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var paintType = dict.get('PaintType');
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var tilingType = dict.get('TilingType');
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return [
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'TilingPattern', args, operatorList, matrix, bbox, xstep, ystep,
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paintType, tilingType
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];
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}
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