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Add new bounding-box helpers in Util
to reduce code duplication
Currently we have a `Util`-helper for computing the bounding-box of a Bézier curve, however for simple points and rectangles we repeat virtually identical code in many spots throughout the code-base. - Introduce new `Util.pointBoundingBox` and `Util.rectBoundingBox` helpers. - Remove the "fallback" from `Util.bezierBoundingBox` and only support passing in a `minMax`-array, since there's only a single call-site using the other format and it could be easily updated.
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7 changed files with 71 additions and 95 deletions
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@ -59,11 +59,7 @@ function calculateLinkPosition(range, pdfPageView) {
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quadPoints[i + 2] = quadPoints[i + 6] = normalized[2];
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quadPoints[i + 5] = quadPoints[i + 7] = normalized[1];
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rect[0] = Math.min(rect[0], normalized[0]);
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rect[1] = Math.min(rect[1], normalized[1]);
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rect[2] = Math.max(rect[2], normalized[2]);
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rect[3] = Math.max(rect[3], normalized[3]);
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Util.rectBoundingBox(...normalized, rect);
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i += 8;
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}
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return { quadPoints, rect };
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