From b61700b5a51077574c9d6f093513bc8f1be41dc2 Mon Sep 17 00:00:00 2001 From: sbarman Date: Fri, 10 Jun 2011 11:30:48 -0700 Subject: [PATCH] changed bufferPos to pos, fixed style issue (spacing) --- pdf.js | 28 ++++++++++++++-------------- 1 file changed, 14 insertions(+), 14 deletions(-) diff --git a/pdf.js b/pdf.js index 580825b33..9ba91297b 100644 --- a/pdf.js +++ b/pdf.js @@ -247,7 +247,7 @@ var FlateStream = (function() { this.codeSize = 0; this.codeBuf = 0; - this.bufferPos = 0; + this.pos = 0; this.bufferLength = 0; } @@ -305,16 +305,16 @@ var FlateStream = (function() { }, getByte: function() { var bufferLength = this.bufferLength; - var bufferPos = this.bufferPos; - if (bufferLength == bufferPos) { + var pos = this.pos; + if (bufferLength == pos) { if (this.eof) return; this.readBlock(); } - return this.buffer[this.bufferPos++]; + return this.buffer[this.pos++]; }, getBytes: function(length) { - var pos = this.bufferPos; + var pos = this.pos; while (!this.eof && this.bufferLength < pos + length) this.readBlock(); @@ -325,24 +325,24 @@ var FlateStream = (function() { if (end > bufEnd) end = bufEnd; - this.bufferPos = end; + this.pos = end; return this.buffer.subarray(pos, end) }, lookChar: function() { var bufferLength = this.bufferLength; - var bufferPos = this.bufferPos; - if (bufferLength == bufferPos) { + var pos = this.pos; + if (bufferLength == pos) { if (this.eof) return; this.readBlock(); } - return String.fromCharCode(this.buffer[bufferPos]); + return String.fromCharCode(this.buffer[pos]); }, getChar: function() { var ch = this.lookChar(); if (!ch) return; - this.bufferPos++; + this.pos++; return ch; }, skip: function(n) { @@ -2069,7 +2069,7 @@ var CanvasGraphics = (function() { var length = 4 * w * h; switch (numComps) { case 1: - for (var i = 0; i < length; i+=4) { + for (var i = 0; i < length; i += 4) { var p = imgArray[imageIdx++]; pixels[i] = p; pixels[i+1] = p; @@ -2078,7 +2078,7 @@ var CanvasGraphics = (function() { } break; case 3: - for (var i = 0; i < length; i+=4) { + for (var i = 0; i < length; i += 4) { pixels[i] = imgArray[imgIdx++]; pixels[i+1] = imgArray[imgIdx++]; pixels[i+2] = imgArray[imgIdx++]; @@ -2096,7 +2096,7 @@ var CanvasGraphics = (function() { var length = 4 * w * h; switch (numComps) { case 1: - for (var i = 0; i < length; i+=4) { + for (var i = 0; i < length; i += 4) { var p = imgArray[imageIdx++]; pixels[i] = p; pixels[i+1] = p; @@ -2105,7 +2105,7 @@ var CanvasGraphics = (function() { } break; case 3: - for (var i = 0; i < length; i+=4) { + for (var i = 0; i < length; i += 4) { pixels[i] = imgArray[imgIdx++]; pixels[i+1] = imgArray[imgIdx++]; pixels[i+2] = imgArray[imgIdx++];