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Stop using the PRODUCTION build-target in the JavaScript code

This *special* build-target is very old, and was introduced with the first pre-processor that only uses comments to enable/disable code.
When the new pre-processor was added `PRODUCTION` effectively became redundant, at least in JavaScript code, since `typeof PDFJSDev === "undefined"` checks now do the same thing.

This patch proposes that we remove `PRODUCTION` from the JavaScript code, since that simplifies the conditions and thus improves readability in many cases.
*Please note:* There's not, nor has there ever been, any gulp-task that set `PRODUCTION = false` during building.
This commit is contained in:
Jonas Jenwald 2023-03-18 12:09:25 +01:00
parent 3e08eee511
commit 804aa896a7
29 changed files with 88 additions and 267 deletions

View file

@ -186,10 +186,7 @@ class GlobalImageCache {
}
constructor() {
if (
typeof PDFJSDev === "undefined" ||
PDFJSDev.test("!PRODUCTION || TESTING")
) {
if (typeof PDFJSDev === "undefined" || PDFJSDev.test("TESTING")) {
assert(
GlobalImageCache.NUM_PAGES_THRESHOLD > 1,
"GlobalImageCache - invalid NUM_PAGES_THRESHOLD constant."