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Stop using the PRODUCTION
build-target in the JavaScript code
This *special* build-target is very old, and was introduced with the first pre-processor that only uses comments to enable/disable code. When the new pre-processor was added `PRODUCTION` effectively became redundant, at least in JavaScript code, since `typeof PDFJSDev === "undefined"` checks now do the same thing. This patch proposes that we remove `PRODUCTION` from the JavaScript code, since that simplifies the conditions and thus improves readability in many cases. *Please note:* There's not, nor has there ever been, any gulp-task that set `PRODUCTION = false` during building.
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29 changed files with 88 additions and 267 deletions
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@ -316,10 +316,7 @@ function int32(b0, b1, b2, b3) {
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}
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function string16(value) {
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if (
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typeof PDFJSDev === "undefined" ||
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PDFJSDev.test("!PRODUCTION || TESTING")
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) {
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if (typeof PDFJSDev === "undefined" || PDFJSDev.test("TESTING")) {
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assert(
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typeof value === "number" && Math.abs(value) < 2 ** 16,
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`string16: Unexpected input "${value}".`
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@ -329,10 +326,7 @@ function string16(value) {
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}
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function safeString16(value) {
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if (
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typeof PDFJSDev === "undefined" ||
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PDFJSDev.test("!PRODUCTION || TESTING")
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) {
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if (typeof PDFJSDev === "undefined" || PDFJSDev.test("TESTING")) {
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assert(
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typeof value === "number" && !Number.isNaN(value),
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`safeString16: Unexpected input "${value}".`
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