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Support (rare) Type3 fonts with Pattern resources (issue 16127)
This simply extends the approach in PR 10727 to also cover Patterns, which shouldn't be a common occurrence in Type3 fonts (since this is the first issue we've seen).
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parent
e0d934ac9d
commit
471aef5fc6
5 changed files with 22 additions and 2 deletions
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@ -1482,8 +1482,16 @@ class PartialEvaluator {
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);
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const patternIR = shadingFill.getIR();
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id = `pattern_${this.idFactory.createObjId()}`;
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if (this.parsingType3Font) {
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id = `${this.idFactory.getDocId()}_type3_${id}`;
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}
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localShadingPatternCache.set(shading, id);
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this.handler.send("obj", [id, this.pageIndex, "Pattern", patternIR]);
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if (this.parsingType3Font) {
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this.handler.send("commonobj", [id, "Pattern", patternIR]);
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} else {
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this.handler.send("obj", [id, this.pageIndex, "Pattern", patternIR]);
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}
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}
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return id;
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}
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@ -2777,6 +2777,7 @@ class WorkerTransport {
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break;
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case "FontPath":
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case "Image":
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case "Pattern":
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this.commonObjs.resolve(id, exportedData);
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break;
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default:
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@ -2517,7 +2517,7 @@ class CanvasGraphics {
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if (this.cachedPatterns.has(objId)) {
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pattern = this.cachedPatterns.get(objId);
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} else {
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pattern = getShadingPattern(this.objs.get(objId));
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pattern = getShadingPattern(this.getObject(objId));
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this.cachedPatterns.set(objId, pattern);
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}
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if (matrix) {
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