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Paint patterns relative to content base transformation.
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4 changed files with 22 additions and 5 deletions
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@ -407,6 +407,10 @@ var CanvasGraphics = (function CanvasGraphicsClosure() {
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this.imageLayer = imageLayer;
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this.groupStack = [];
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this.processingType3 = null;
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// Patterns are painted relative to the initial page/form transform, see pdf
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// spec 8.7.2 NOTE 1.
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this.baseTransform = null;
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this.baseTransformStack = [];
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if (canvasCtx) {
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addContextCurrentTransform(canvasCtx);
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}
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@ -509,6 +513,7 @@ var CanvasGraphics = (function CanvasGraphicsClosure() {
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}
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var transform = viewport.transform;
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this.baseTransform = transform.slice();
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this.ctx.save();
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this.ctx.transform.apply(this.ctx, transform);
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@ -1318,7 +1323,7 @@ var CanvasGraphics = (function CanvasGraphicsClosure() {
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color = base.getRgb(args, 0);
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}
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var pattern = new TilingPattern(IR, color, this.ctx, this.objs,
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this.commonObjs);
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this.commonObjs, this.baseTransform);
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} else if (IR[0] == 'RadialAxial' || IR[0] == 'Dummy') {
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var pattern = Pattern.shadingFromIR(IR);
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} else {
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@ -1453,10 +1458,13 @@ var CanvasGraphics = (function CanvasGraphicsClosure() {
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bbox) {
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this.save();
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this.current.paintFormXObjectDepth++;
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this.baseTransformStack.push(this.baseTransform);
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if (matrix && isArray(matrix) && 6 == matrix.length)
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this.transform.apply(this, matrix);
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this.baseTransform = this.ctx.mozCurrentTransform;
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if (bbox && isArray(bbox) && 4 == bbox.length) {
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var width = bbox[2] - bbox[0];
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var height = bbox[3] - bbox[1];
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@ -1473,6 +1481,7 @@ var CanvasGraphics = (function CanvasGraphicsClosure() {
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// some pdf don't close all restores inside object
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// closing those for them
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} while (this.current.paintFormXObjectDepth >= depth);
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this.baseTransform = this.baseTransformStack.pop();
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},
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beginGroup: function CanvasGraphics_beginGroup(group) {
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@ -271,7 +271,7 @@ var TilingPattern = (function TilingPatternClosure() {
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var MAX_PATTERN_SIZE = 8192;
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function TilingPattern(IR, color, ctx, objs, commonObjs) {
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function TilingPattern(IR, color, ctx, objs, commonObjs, baseTransform) {
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this.name = IR[1][0].name;
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this.operatorList = IR[2];
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this.matrix = IR[3] || [1, 0, 0, 1, 0, 0];
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@ -283,7 +283,7 @@ var TilingPattern = (function TilingPatternClosure() {
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this.color = color;
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this.objs = objs;
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this.commonObjs = commonObjs;
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this.curMatrix = ctx.mozCurrentTransform;
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this.baseTransform = baseTransform;
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this.type = 'Pattern';
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this.ctx = ctx;
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}
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@ -328,7 +328,8 @@ var TilingPattern = (function TilingPatternClosure() {
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// Obtain scale from matrix and current transformation matrix.
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var matrixScale = Util.singularValueDecompose2dScale(this.matrix);
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var curMatrixScale = Util.singularValueDecompose2dScale(this.curMatrix);
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var curMatrixScale = Util.singularValueDecompose2dScale(
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this.baseTransform);
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var combinedScale = [matrixScale[0] * curMatrixScale[0],
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matrixScale[1] * curMatrixScale[1]];
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@ -412,7 +413,7 @@ var TilingPattern = (function TilingPatternClosure() {
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this.createPatternCanvas(temporaryPatternCanvas);
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var ctx = this.ctx;
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ctx.setTransform.apply(ctx, this.curMatrix);
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ctx.setTransform.apply(ctx, this.baseTransform);
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ctx.transform.apply(ctx, this.matrix);
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this.scaleToContext();
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