mirror of
https://github.com/ErikAndren/cue2pops-mac.git
synced 2025-04-19 15:38:04 +02:00
Rename some functions
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parent
9db425f111
commit
951382b9e0
1 changed files with 25 additions and 25 deletions
50
cue2pops.c
50
cue2pops.c
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@ -38,13 +38,13 @@ int GameFixed = 0;
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extern int errno;
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void GameIdentifier(unsigned char *inbuf)
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void game_identifier(unsigned char *inbuf)
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{
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int ptr;
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if(debug != 0) {
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if(vmode == 0) printf("----------------------------------------------------------------------------------\n");
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printf("Hello from GameIdentifier !\n");
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printf("Hello from game_identifier !\n");
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}
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if(GameTitle == 0) {
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@ -98,7 +98,7 @@ void GameIdentifier(unsigned char *inbuf)
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printf("fix_game = %d\n", fix_game);
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printf("deny_vmode = %d\n", deny_vmode);
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printf("GameHasCheats = %d\n", GameHasCheats);
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printf("GameIdentifier says goodbye.\n");
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printf("game_identifier says goodbye.\n");
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printf("----------------------------------------------------------------------------------\n");
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}
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@ -108,7 +108,7 @@ void GameIdentifier(unsigned char *inbuf)
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}
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}
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void GameFixer(unsigned char *inbuf)
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void game_fixer(unsigned char *inbuf)
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{
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int ptr;
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@ -118,7 +118,7 @@ void GameFixer(unsigned char *inbuf)
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if(inbuf[ptr] == 0x78 && inbuf[ptr+1] == 0x26 && inbuf[ptr+2] == 0x43 && inbuf[ptr+3] == 0x8C) inbuf[ptr] = 0x74;
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if(inbuf[ptr] == 0xE8 && inbuf[ptr+1] == 0x75 && inbuf[ptr+2] == 0x06 && inbuf[ptr+3] == 0x80) {
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inbuf[ptr-8] = 0x07;
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printf("GameFixer : Disc Swap Patched\n");
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printf("game_fixer : Disc Swap Patched\n");
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GameFixed = 1;
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printf("----------------------------------------------------------------------------------\n");
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break;
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@ -128,7 +128,7 @@ void GameFixer(unsigned char *inbuf)
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}
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}
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void GameTrainer(unsigned char *inbuf)
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void game_trainer(unsigned char *inbuf)
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{
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int ptr;
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@ -137,7 +137,7 @@ void GameTrainer(unsigned char *inbuf)
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if(GameTitle == 1) {
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if(inbuf[ptr] == 0x7C && inbuf[ptr+1] == 0x16 && inbuf[ptr+2] == 0x20 && inbuf[ptr+3] == 0xAC) {
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inbuf[ptr+2] = 0x22;
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printf("GameTrainer : Test Save System Enabled\n");
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printf("game_trainer : Test Save System Enabled\n");
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GameTrained = 1;
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printf("----------------------------------------------------------------------------------\n");
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break;
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@ -146,7 +146,7 @@ void GameTrainer(unsigned char *inbuf)
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if(GameTitle == 2) {
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if(inbuf[ptr] == 0x9C && inbuf[ptr+1] == 0x19 && inbuf[ptr+2] == 0x20 && inbuf[ptr+3] == 0xAC) {
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inbuf[ptr+2] = 0x22;
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printf("GameTrainer : Test Save System Enabled\n");
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printf("game_trainer : Test Save System Enabled\n");
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GameTrained = 1;
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printf("----------------------------------------------------------------------------------\n");
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break;
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@ -155,7 +155,7 @@ void GameTrainer(unsigned char *inbuf)
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if(GameTitle == 3) {
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if(inbuf[ptr] == 0x84 && inbuf[ptr+1] == 0x19 && inbuf[ptr+2] == 0x20 && inbuf[ptr+3] == 0xAC) {
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inbuf[ptr+2] = 0x22;
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printf("GameTrainer : Test Save System Enabled\n");
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printf("game_trainer : Test Save System Enabled\n");
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GameTrained = 1;
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printf("----------------------------------------------------------------------------------\n");
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break;
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@ -165,7 +165,7 @@ void GameTrainer(unsigned char *inbuf)
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}
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}
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void NTSCpatcher(unsigned char *inbuf, int tracker)
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void NTSC_patcher(unsigned char *inbuf, int tracker)
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{
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int ptr;
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@ -173,7 +173,7 @@ void NTSCpatcher(unsigned char *inbuf, int tracker)
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if((inbuf[ptr] == 0x13 && inbuf[ptr+1] == 0x00 && (inbuf[ptr+2] == 0x90 || inbuf[ptr+2] == 0x91) && inbuf[ptr+3] == 0x24) && (inbuf[ptr+4] == 0x10 && inbuf[ptr+5] == 0x00 && (inbuf[ptr+6] == 0x90 || inbuf[ptr+6] == 0x91) && inbuf[ptr+7] == 0x24)) {
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// ?? 00 90 24 ?? 00 90 24 || ?? 00 91 24 ?? 00 91 24 || ?? 00 91 24 ?? 00 90 24 || ?? 00 90 24 ?? 00 91 24
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printf("Y-Pos pattern found at dump offset 0x%X / LBA %d (VCD offset 0x%X)\n", tracker + ptr, (tracker + ptr) / SECTORSIZE, HEADERSIZE + tracker + ptr);
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inbuf[ptr] = 0xF8; // 2013/05/16, v2.0 : Also apply the fix here, in case NTSCpatcher cannot find/patch the video mode
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inbuf[ptr] = 0xF8; // 2013/05/16, v2.0 : Also apply the fix here, in case NTSC_patcher cannot find/patch the video mode
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inbuf[ptr+1] = 0xFF; // 2013/05/16, v2.0 : //
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inbuf[ptr+4] = 0xF8;
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inbuf[ptr+5] = 0xFF;
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@ -200,7 +200,7 @@ void NTSCpatcher(unsigned char *inbuf, int tracker)
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}
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}
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int GetFileSize(char *file_name)
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int get_file_size(char *file_name)
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{
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FILE *file_handle;
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int status;
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@ -227,7 +227,7 @@ int GetFileSize(char *file_name)
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return size;
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}
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int EvaluateArg(const char *arg)
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int evaluate_arg(const char *arg)
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{
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int handled = 1;
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@ -246,7 +246,7 @@ int EvaluateArg(const char *arg)
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}
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//Check that file has correct naming and that it actually exists
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int isCue(const char *file_name)
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int is_cue(const char *file_name)
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{
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FILE *file_handle;
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char *cue_loc;
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@ -270,7 +270,7 @@ int isCue(const char *file_name)
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return 0;
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}
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int ConvertFileEndingToVcd(const char *file_name)
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int convert_file_ending_to_vcd(const char *file_name)
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{
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char *cue_loc;
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@ -407,14 +407,14 @@ int main(int argc, char **argv)
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//Parse commands
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for (i = 1; i < argc; i++) {
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//Always assume that the first non command argument given is the input .cue file"
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if (!EvaluateArg(argv[i]) && (cue_name == NULL)) {
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if (!evaluate_arg(argv[i]) && (cue_name == NULL)) {
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cue_name = strdup(argv[i]);
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} else {
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vcd_name = strdup(argv[i]);
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}
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}
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if (isCue(cue_name) == 0) {
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if (is_cue(cue_name) == 0) {
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printf("input .cue file: %s did not exist\n", cue_name);
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return 0;
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}
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@ -427,7 +427,7 @@ int main(int argc, char **argv)
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return 0;
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}
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if (ConvertFileEndingToVcd(vcd_name)) {
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if (convert_file_ending_to_vcd(vcd_name)) {
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printf("Error: Failed to change file ending to .VCD\n");
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return 0;
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}
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@ -447,7 +447,7 @@ int main(int argc, char **argv)
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}
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cue_size = GetFileSize(cue_name);
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cue_size = get_file_size(cue_name);
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if (cue_size < 0) {
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printf("Failed to open cuefile %s, error %s\n", argv[1], strerror(errno));
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return 0;
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@ -981,7 +981,7 @@ int main(int argc, char **argv)
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}
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free(cue_buf);
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bin_size = GetFileSize(bin_path);
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bin_size = get_file_size(bin_path);
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if (bin_size < 0) {
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free(bin_path);
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free(headerbuf);
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@ -1082,20 +1082,20 @@ int main(int argc, char **argv)
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}
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fread(outbuf, HEADERSIZE, 1, bin_file);
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if(i == 0) {
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GameIdentifier(outbuf);
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game_identifier(outbuf);
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}
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if(GameTitle >= 0 && GameHasCheats == 1 && trainer == 1 && i == 0) {
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printf("GameTrainer is ON\n");
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printf("game_trainer is ON\n");
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printf("----------------------------------------------------------------------------------\n");
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}
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if(GameTitle >= 0 && GameTrained == 0 && GameHasCheats == 1 && trainer == 1 && i <= daTrack_ptr) {
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GameTrainer(outbuf);
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game_trainer(outbuf);
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}
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if(GameTitle >= 0 && GameFixed == 0 && fix_game == 1 && i <= daTrack_ptr) {
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GameFixer(outbuf);
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game_fixer(outbuf);
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}
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if(vmode == 1 && i <= daTrack_ptr) {
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NTSCpatcher(outbuf, i);
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NTSC_patcher(outbuf, i);
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}
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if(i + HEADERSIZE >= bin_size) {
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fwrite(outbuf, HEADERSIZE - (i + HEADERSIZE - bin_size), 1, vcd_file);
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