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https://github.com/ErikAndren/cue2pops-mac.git
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Add extra braces
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parent
63ac60d201
commit
7421fd53f3
1 changed files with 11 additions and 6 deletions
17
cue2pops.c
17
cue2pops.c
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@ -271,18 +271,19 @@ int GetLeadOut(unsigned char *hbuf)
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int main(int argc, char **argv)
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{
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FILE *bin_file; //bin_file is used for opening the BIN that's attached to the cue.
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FILE *cue_file; //cue_file is used for opening the CUE
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size_t result;
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char *bin_path; // name/path of the BIN that is attached to the cue. Handled by the parser then altered if it doesn't contain the full path.
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size_t result;
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FILE *cue_file; //cue_file is used for opening the CUE
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char *cue_buf; // Buffer for the cue sheet
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char *cue_ptr; // Pointer to the Track 01 type in the cue. Used to set the sector size, the disc type or to reject the cue
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int cue_size; // Size of the cue sheet
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int binary_count = 0; // Number of "BINARY" occurrences in the cue
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int index0_count = 0; // Number of "INDEX 00" occurrences in the cue
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int index1_count = 0; // Number of "INDEX 01" occurrences in the cue
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int wave_count = 0; // Number of "WAVE" occurrences in the cue
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char *cue_ptr; // Pointer to the Track 01 type in the cue. Used to set the sector size, the disc type or to reject the cue
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char answer[3]; // Where the user answer is stored. Used in the CDRWIN fix prompt shit
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unsigned char *headerbuf; // Buffer for the POPS header
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@ -1349,7 +1350,9 @@ int main(int argc, char **argv)
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if(vmode == 1 && i <= daTrack_ptr) NTSCpatcher(outbuf, i);
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if(i + HEADERSIZE >= bin_size) {
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fwrite(outbuf, HEADERSIZE - (i + HEADERSIZE - bin_size), 1, vcd_file);
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} else fwrite(outbuf, HEADERSIZE, 1, vcd_file);
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} else {
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fwrite(outbuf, HEADERSIZE, 1, vcd_file);
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}
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}
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}
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if(GameTitle >= 0 && fix_game == 1 && GameFixed == 0) {
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@ -1449,7 +1452,9 @@ int main(int argc, char **argv)
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if(vmode == 1 && i <= daTrack_ptr) NTSCpatcher(outbuf, i);
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if(i + HEADERSIZE >= bin_size) {
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fwrite(outbuf, HEADERSIZE - (i + HEADERSIZE - bin_size), 1, vcd_file);
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} else fwrite(outbuf, HEADERSIZE, 1, vcd_file);
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} else {
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fwrite(outbuf, HEADERSIZE, 1, vcd_file);
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}
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}
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}
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if(GameTitle >= 0 && fix_game == 1 && GameFixed == 0) {
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